Special: TimeShift (Shooter)

von Benjamin Schmädig



Entwickler:
Publisher: Sierra
Release:
02.11.2007
02.11.2007
07.12.2007
Jetzt kaufen
ab 34,58€
Spielinfo Bilder Videos
4Players: If you want to use a certain power do you have to work hard to get into a situation where you can use that feature?Peschel: It doesn't really work like that. Let's use my gun reference that I just gave you. If I give you a gun and that gun kills a guy, are you really upset that you didn't use another gun? Because the objective was to kill the guy - and you killed him. So would you really go like: "Fuck, I really wish I could have used the pistol!"?

4Players: Sometimes, yes.

Peschel: Well, then you reverse time and shoot him with the fucking pistol! *laughs* But I think that& how many times do you replay a game?

4Players: Rarely.

Peschel: So, how many times do you think you'd replay a situation you were just in? Once you go beyond that situation all you do is go beyond it. You don't stop and think: "I want to go back and do that again."

4Players: That's right, but maybe I wish I could have done it differently. Or I wish I would have had more choices. Because the more
This is where the presentation of TimeShift began.
I can make decisions the more I feel like my character.

Peschel: And I'm giving you as the player the decision. All that I am supplying is a tool. You still get to decide what to do with that or not use it. Like, you could have actually gotten off that pipe without doing anything. You know, maybe you could have found another way around. I'm not forcing you into a bottle neck. What I'm saying is: Here is a fucking obstacle - what are you going to do? Red pill, blue pill. What are you going to do? And ultimately it is about that decision what you make with it. You are getting a choice; your behavior is a choice.
 
4Players: Let's talk a little about story. Do you weave an intelligent story around the game?

Peschel: Absolutely. The overarching story is that Aidan Krone, the villain& the only thing we changed about him is his first name& he used to be Ivan Krone and now he's Aidan Krone. I thought that if Aidan was your first name you probably got beat up a lot and so makes you a little more madder, secretive or introverted. So, Aidan Krone is tapped by your government to investigate time control. And he makes the first suit, the Alpha suit, the old suit from the game. And it's only functional in design. He's only building it to see if it works and guess what: it works. And so, since it works, he becomes more and more reclusive about it and the government is saying: "Hey, what about government funding and do what we're saying-kind-of-thing?" So, you're sent in to find out what he's up to. And you start to work on the military suit, the Beta suit that you as the main character eventually wear.

And through the opening sequence of the game Aidan decides to make his last jump. He's set up the fucking alternate future and he's ready to go occupy and dominate the landscape. And so, you charge in after him to try and stop him. And dude, I got no idea what it is to warp through time, but I got a pretty good idea. I imagine it's disorienting as fuck. You don't know where you're going, you don't know who's good, you don't know who's bad, you don't know what's up, what's down, what fucking month it is, what day it is, what's the weather conditions, you got no fucking clue. So, I imagine when you lay there you're probably unconscious for a while, right? I mean if fly to fast in a jet there's g-forces that knock me out - I can imagine what it's like to fly through time, right.

     
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