Special: S.T.A.L.K.E.R.: Shadow of Chernobyl (Shooter)

von Marc



Entwickler:
Publisher: THQ
Release:
12.09.2008
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4P: Please give us some infos about the phenomenal graphics of STALKER and the engine you used.

Andrey: The game will be powered by an exclusive in-house X-ray engine. The capacities of this engine compete with any other contemporary technology of a similar kind in the market today. The engine is versatile and allows for a great variety of things, basically using the average graphic card to the full. Owners of most advanced DirectX 9 video boards will benefit from the possibilities of our integrated brand-new DX-9 render we work on right now. In a nutshell, the engine will enable up to 3 000 000 polygons per frame, feature bump-mapping, soft shadows cast by all of the objects onto everything; fog; particle system with real physics, screen post-processing, shading, wind, reaction to pressing, turbulent flows, dynamic change of day and night; weather effects etc. This is just a small exerpt of what X-ray can and will do. For more detailed information click the link.

4P: Can you specify the system requirements as of now?

Andrey: The minimal specifications for the game are:
P3-600 MHz/Athlon, 128 Mb RAM, GeForce 2 64 Mb (or equivalent). Recommended - P3-1.2 GHz/Athlon, 256 Mb RAM, GeForce 3 64 Mb(or equivalent).

4P: What about the violence in the game? Is there animated blood and gore? Do you plan a censored version for some markets?

Andrey: The game will have adjustable settings including those for gore/blood, so you will be able to tweak it to your best liking or turn the gore off completely.
4P: What kind of multiplayer-modes will be integrated? Will there be any original modes specific to STALKER?

Andrey: We will have multiplayer part in S.T.A.L.K.E.R.. What´s planned are standard popular modes, such as Deathmatch, Team Match and Cooperative, as well as new types of network battles (MutantsVSHumans, for instance). The main focus of attention for the players, as we believe, will be the Cooperative play - a mode to play the game through in a team - a virtually on-line game, where more than a dozen players can join in, and the Team Match - team play a-la Counter-Strike (on dedicated levels).

4P: Can you tell us something about the release date of STALKER, especially regarding the german market?

Andrey: The game is planned for release at the end of 2003. More details on release in Germany will show up later.

4P: Will there be a console version of the game?

Andrey: We are considering porting the game to Xbox, but unlikely before the PC version comes out.

4P: Will there be a playable demo version? If so, when will it be released and will it be a singleplayer or a multiplayer demo?

Andrey: A demo is planned, but we cannot provide any details on the exact release date for it. It will also become clear later what kind of a demo this will be.

4P: Thank you for answering these questions good luck and success with S.T.A.L.K.E.R.!

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German Version
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