Fixed a rare bug that would mark a character as "Unable to join, Bad item." A typical cause of this bug was high lag conditions while two characters simultaneously attempted to use the same item lying on the ground - for example, a Necromancer casting Iron Golem on a sword while another tried to pick it up.
Fixed a bug where Diablo II would crash when using 64MB video cards.
Strafe (Amazon) Fixed a bug where extra arrows would be fired for any minions or party members the Amazon had, which will reduce its effectiveness in these situations
Fixed a loophole that allowed either the Necromancer wearing the complete set of Infernal Tools or the Paladin with the Milabrega set to temporarily boost his skills to very high levels.
Fixed a bug that caused Amazons wielding a javelin in the right side inventory box and a shield in the left to do no damage with javelin-throwing skills assigned to the right mouse button.
Fixed a bug in Open games that dropped players with slower machines from the game when they talked to Act III NPCs.
Fixed 3 rare lock-up bugs with Lord De Seis: 1) killing him as any character, 2) leaping away from him as a Barbarian, and 3) being killed by him while simultaneously drinking a potion.
If a player tries to create a game when a Realm server is fully occupied, the player is prompted to join a game instead. It no longer reports "Server Down" in this case.
The "Toggle Belt" hotkey is no longer active when the in-game chat overlay is displayed.
Items sold by Vendors under the Misc Tab no longer sell out
Settings are kept when creating games on Battle.net
Game creation queue added. Client now informed of game creation position.
Reduced the average bandwidth required for each player/client. Effects: reduction in lag and a slight modification to the updating of the Life Orb. There may be a period of adjustment for some players and we encourage you to pay closer attention to your Life Orb until you are used to this change.
Added support for future server performance improvements. Effect: Future reduction in lag and future increase in the number of games per server.
When a server goes down, the clients will no longer be left in "limbo" for up to 20 seconds, but will exit immediately to Battle.net chat.
Messages from Battle.net are now yellow.
Corpse Explosion (Necromancer) Reduced the extra radius gained per level of the skill from 1 to 1/2. Reduced the explosion damage so that it is not scaled up for each additional player in the game
Revive (Necromancer) Removed the hit point boost for extra levels gained in this skill
Conversion (Paladin) Lowered the formula calculating the chance to convert for extra levels gained in this skill
Whirlwind (Barbarian) Decreased the number of attack attempts made when using this skill
Pierce (Amazon) Magical arrow effects such as Immolation will apply to every target hit