Erster Patch für Universe at War: Angriffsziel Erde (US-Patch; nicht für die digitale Download-Version)Day One PatchnotesBalance Economy balance pass made on all MP and Global Maps Unit pathing has been enhanced for all maps Masari Matter Engine production build cap reduced to 5 from 20 Orlok's attack damage increased by 25% Orlok mode swap animation times reduced by 50% Orlok now heals while in Endure Mode Both arms and shields of an Assembly Walker must now be destroyed before the core can be destroyed.Gameplay Disconnects and signouts are now properly reported to the victim user in Conquer the World matches. Map start locations are functioning properly now after a user replays a skirmish session then quits out to the lobby. Fix for occasional missing global dialog sequences between missions. Fixed attract mode screen in widescreen Focus is properly reassigned to the skirmish dialog when the player returns to that lobby from a skirmish battle. Additional tweaks to speed up level loading Polished Post Battle scenes - adjusted order on Aliens and widened text box for all languages Fixed Russian speech files that were being cut off Disabled saving replays from loaded save games The redirection shield was not being cleared of bad effects by Novus Reboot. Fixed. Silver players can now filter out Gold-only games and in-progress games Added better support for disconnecting players in ranked games. Added support for Gold-only list play games Fixed an invite bug in list play games Several multiplayer lobby enhancements Fix regarding audio options not reverting in-game after pressing Esc. Fixed support for earning Achievements offline Subtitles are now defaulted to on for some languages Various localized text adjustments and corrections