Patch 1.31 für Sudden Strike 3: Arms for Victory
Bugs fixed:
- Ordering "Scatter" killed the command queue
- Trees tinted on zoom
- Clicks outside the map would reset the selection
- Assault command couldn't be confirmed by clicking on an object
- Shooting guns connected improperly
- AT rifles sound too loud
- Some minor typos have been fixed
- Mines can be detonated by explosions
- Truck with broken chasses immediately disappear (Untermehmen 7"C")
- Unload command caused exceptions in some cases
- Incorrect gun state in saved games
- Incorrect player profiles
- Loading saved games caused crash in some cases
- Model of English 5.5 howitzer used wrong animation indices
- Incorrect passenger animations on some vehicles
- Wrong passenger state
- Trucks with attached guns didn't properly handle the "Assault" command
- Gun squads play no animation when dragging the gun
- Flak guns never attacked infantry
- AI: soldiers were crouching in aggressive mode
- AI: repair command worked improperly after loading
- AI: suspended refuelling
- M/P: the game reported wrong number of players
- M/P: disabled controls for missing players
- M/P: fixed 'Country' field in lobby
- M/P: the game froze before start
- M/P: color was not reset on disconnect
- ATI HD series video cards workaround
- Incorrect historical data for some vehicles
- Missing sound schemes
Improved:
- AI: a crowd of medics do not attempt to heal a single soldier
- AI: units with empty guns seek ammo boxes
- AI: soldiers line up after unloading from a vehicle
- AI: units bypass commands they couldn't fulfill (do not stop)
- AI: improvements in MicroAI for snipers
- AI: the 'Follow' command is not interrupted when fighting enemies
- AI: units without arms & passengers do not try to assault
- AI: improvements in the pathfinding algorithm
- AI: crew have better chance to leave the vehicle
- AI: soldies scatter farther than before
- The 'Stick together' command now can be queued
- Vehicles' icons blink, if not enough crew to shoot
- Esc resumes Pause without showing the menu
- M/P: BackSpace speedup in chat
- M/P: cheats do not work via Single Player mode
- M/P: increased TTL for chat messages
- M/P: ping info
- M/P: 3 pauses for each player per a game, the host can resume
Additions:
- Rotation cursor
- You can drag camera using the Mini-Map window
- "German tank supply", a single mission
- M/P: option to show enemies in red & allies in blue
- M/P: two missions reworked, one added