Patch 1.010 für Depths of Peril
1.010
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- fixed dyeing typo in March of Evil: Tribute
- fixed damage type not getting translated correctly
- fixed Stealthed not getting translated correctly
- event text system handles new lines better now
- fixed kill quest from a monster
- hopefully fixed a problem where a parent quest gets deleted when it has child quests
- now get 1/2 of first party members money, item, and magic chance as a bonus
- fixed vicious typo in Great Wars of Aleria
- fixed another 4 spots where damage types weren't localized correctly
- fixed left click to increase/decrease skill localization
- fixed \n not working in text messages when also localizing
- fixed rank textures having unneeded alpha channel
- made enemy covenant power highlight text a bit more clear
- fixed a few collision issues in Vicious Chambers
- entity purge system will no longer purge secret levels
- fixed town siege icon
- fixed barbarian typo in war quest
- made it so monster item names could be localized better
- added centerLeft text alignment
- added centerRight text alignment
- added vertical stat bar
- added reversed stat bar
- added buildTgas command
- set bonuses now update instantly when paused
- escorts should follow a little better up/down dungeon/caves
- added more code to prevent tiny caves/dungeons
- localized under level part of quest text
- fixed weather loading
- now save reward chests
- now can load database files that aren't specified in database.dbl
- now can add new database entries that override only specified key/value pairs of other database entries, allows multiple entries to modify the same entry like GameSystem at the same time, also since it only overrides specified key/values mods and patches will mix better
1.009
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- fixed Cold typo
- fixed not being able to finish tutorial in hardcore mode
- changed covenant stash to shared stash wording in tutorial quest
- fixed some html/vbulletin export ordering issues
- fixed localization of covenant short names
- fixed Resume Game translation
- now Default Frequency is localized
- now numCovenants option is localized
- now guard & relic comparison stuff is localized
- fixed some localization problems with hotkeys
- localized saved monster text for journal stats
- fixed some other journal localization issues
- fixed Close not being localized on the equipment menu
- localized quest progress stuff correctly
- localized a few more things on keyboard screen
- fixed an issue with cfg files not supporting unicode correctly
- simplified version UI
- made selected entity UI a bit bigger
- decreased starting max damage of monsters a bit
- made first areas have less champion, elite, and unique monsters
- added loner challenge mode
1.008
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- fixed a typo in elemental text
- fixed a typo in Badlands text
- fixed Devastating Blow description
- fixed some typos in hulk text
- fixed a couple covenant dialog typos
- fixed lacking typo in covenant dialog
- fixed typo in lucky trait description
- fixed tax magic bonuses not being capitalized like others
- fixed a potential crash in item spawning
- increased disarm trap bonus per point
- changed Virtility to Virility
- now flip min & max damage if min damage is higher
- Left click to read is now localized correctly
- ghost revenge NPCs should no longer be able to be killed
- revenge quest now properly tells you to talk to NPC in town
- fixed X armor on items not localizing correctly
- fixed X defense on items not localizing correctly
- fixed item comparison text not localizing correctly
- fixed attribute names not localizing correctly in character screen highlights
- fixed npc titles not localizing correctly
- localized versions can now turn off rank endings (1st, 2nd, 3rd, ...)
- localized some general quest stuff
- localized talk to stuff in quests
- localized quest fail conditions
- localized versions can now turn off plural ending - 3 monster(s)
- localized Left Click to Select Quest
- localized xp prints
- localized miss type prints
- localized damage types on item bonuses
- fixed chared remains plural issue
- increased XP reward for thief quest
- influence now has a max to prevent math overflows
- fixed an infinite loop when trading really large amounts of influence
- fixed sometimes not being able to finish kill X monsters quests
- tweaked some item drop numbers so tomes aren't so plentiful at high levels
- fixed xp bar background showing as stripes on some graphics cards
- fixed kick icon showing as stripes on some graphics cards
- fixed an issue where multiple covenants could get credit for destroying the same covenant
- boosted set bonuses for Fuse, Drel, Raven, Aversion, Retter, Shankar, and Mudbeard
- added some code to prevent dual storylines if another covenant solves a storyline quest
- added gold max to prevent math overflow
- localized the rest of the tutorial quests
- fixed good food typo
- added unicode support for random names
- added a hardcore mode
1.007
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- fixed a few textures that show up as stripes on some graphics cards
- fixed gladius weapon
- fixed Blackguard Pauldron spelling
- fixed enemies spelling on found item npc text
- fixed sized 14 bag description
- changed Shamshire to Shamshir
- fixed some leather helmets being based on cloth instead of leather
- fixed some issues with portals
- decreased Arcane Focus cast time from 2.0 to 0.5
- extended radius that NPCs notice nearby lifestone to heal at
- fixed sword mastery not working on 2 handed swords
- fixed plural Cave Fish
- fixed recruit quest time changing after save/exit
- fixed siege quest telling you to kill guards instead of siege towers
- fixed some spawn problems in caves
- fixed some issues with child quests and the parent quest being deleted
- fixed taxes stopping at 173
- fixed some skills stacking strangely when paused
- fixed Raven's Boots being in Damek's set
- fixed experience bar highlight text
- fixed typo in Jab description
- fixed equipped typo in items/power comparison
- fixed Arctic Breeze spelling
- fixed spitting in Plaguebringer description
- fixed numpad numbers not working on text input
1.006
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- fixed Select Crystals Amount text
- fixed mage staff text getting screwed up (also fixed Nightmare)
- fixed war staff text getting screwed up
- fixed Lulan's Flail text
- fixed trade route print problem
- fixed ', ", and some other characters not showing up correctly in stories
- fixed a few other item text problems
- fixed a few other menu text problems
- fixed Imperial Greaves spelling
1.005
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- fixed a few status effect names
- fixed Desert Bloom item (mail shoulders)
- fixed Blackguard Pauldren item (mail shoulders)
- fixed Thadens Desire item (mail shoulders)
- fixed Frostbite item (plate shoulders)
- fixed Dranar item (plate shoulders)
- fixed Titan item (plate shoulders)
- fixed Bitter Wind item (cape)
- fixed Cloak of Shadows item (cape)
- fixed Archmage Cloak item (cape)
- fixed Ciglio's Robe item (cloth chest)
- fixed artifact Kracht's Pillage item (mail belt)
- fixed artifact Stormguard Belt item (mail belt)
- fixed artifact Erillin's Bait item (mail belt)
- fixed shoulder starting items for covenants
- fixed naga priest followers
- fixed Damek's Cap being in Brenna's set
- changed default rez to 1024x768
- fixed map key not closing map correctly if changed from default
- bad key mapping is now removed
- increased xp & money rewards for rescue quests
- lifesteal prints correctly on skills now (better mod support)
- added hotkeys to zoom in and out
- now if you do damage to yourself like when picking up nightshade doesn't piss off allies
- npcs should no longer look at the player when they are in combat
- now covenants take their level and yours into account when a shared adventure is proposed
- will require better relations if you are a lower level and slightly less if you are higher
- possibly fixed kill X monsters quests getting stuck
- NPCs to rescue and delivery to try a bit harder to not leave their starting level
- recruit will no longer teleport to player's position if player is dead (raids still work the same though)
- fixed guards sometimes not defending the covenant
- enemy covenants tax numbers are recalculated immediately when a guard is killed now
- recruits are no longer allowed to attack things the player can't
- fixed a problem in Caustic Grotto and some other caves that can make some areas not accessible
- fixed a couple problems with Helaques Treasure
- game will now purge old entities to prevent the entity cap from being hit
- added cast on party member ui tip to manual
- added click on lifestone health bar tip to manual
- beastmaster should stock better guards in general now
- enemy covenants should choose better guards now
- made Draaien a little bit harder
- decreased impact of influence or calculated power
- kidnapped NPCs can no longer teleport home
- fixed Bookshelf highlight text
- NPCs can no longer be kidnapped when they are dead (no one probably ever saw this but me because the timing has to be almost perfect, but I forced the game to kidnap the NPCs every 2 seconds)
- now min influence covenants use for comparison purposes is based on covenant level instead of set number
- covenants no longer value player breaking trade routes & treaties as much
Everything else for 1.005 are localization issues
- text parser now uses unicode
- localization system now uses unicode
- can now make fonts use any texture size
- added unicode to code page mapping support (and vice versa)
- text size/centering now uses unicode
- Text UI widget now supports unicode
- all menu text now goes through localization system
- all items now go through localization system
- chest names now go through localization system
- object names now go through localization system
- covenant trait text now goes through localization system
- zone text now goes through localization system
- skill trees now go through localization system
- skills now go through localization system
- status effects now go through localization system
- magic modifier names now go through localization system
- monster stuff now goes through localization system
- covenant stuff now goes through localization system
- quality names now go through localization system
- faction names now go through localization system
- general item text now goes through localization system
- money text now goes through localization system
- general status effect text now goes through localization system
- fixed some small localization issues
- credits text now goes through localization system
- general stats text now goes through localization system
- general game client stuff now goes through localization system
- general game stuff now goes through localization system
- time stuff now goes through localization system
- added more keys to mapping
- added loc.txt that defines what files to use for that localization
- now can load as many translation files as needed and specified in loc.txt
- moved item & covenant dialog to separate translation files
- now load keyboard mappings from a file
- now virtual keys are translated after localization system is up and running
- added \" support in "" strings
- moved up/down & left/right stuff to virtual keys
- separated key names and key mappings
- moved keyboard mappings to files
- now load cfg files as unicode
- fixed relations menu close being hardcoded to R
- now key names can handle unicode text
- now config files can handle unicode text
- fixed the © not showing up in the copyright correctly with new localization stuff
- fixed text color getting broken with some localized text
- fixed RecruitingQuest text
- fixed player/NPC skins broken from new localization stuff
- fixed win progress string
1.004
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- fixed a crash in getEntitiesInRange
- fixed a bug that allows most projectiles to get an extra critical hit bonus
- fixed guard level display in higher difficulty levels
- fixed guard information in higher difficulty levels not using difficulty mults for health, defense, and armor
- fixed item highlight description sometimes going off screen
- no longer show ground items when toggle is on if fullscreen menu is up
- added an extra check to make sure covenant never thinks it is at war with itself
- fixed a problem when fullscreen call happens during main ui loop and breaks ordered menu list
- added very hard covenant aggression difficulty level
- made lightning explosion sound effect quieter
- fixed plaguebringer poison cloud after death not doing damage
- made higher world difficulty levels a bit harder
- potential recruits now save their skills and equipment correctly
- increased damage per strength for rogue a bit
- increased attack per dexterity for rogue a bit
- AI no longer values a raid agreement if you already have one with them
- fixed relation dropping to 0 if you offer a raid agreement with a covenant already raiding
- fixed a problem where a character's gates would get lost when winning/losing a game and changing difficulty levels
1.003
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- added LowRelation help topic
- added GetQuest tutorial quest
- added ciglio belt as a reward for finishing the tutorial
- added party member low health help topic
- tutor intro text now mentions tutorial and item reward
- updated manual with LowRelation and party member low health stuff
- added dual core AMD cpus running game too fast to manual
- fixed highlight info only working on 1st 6 effect icons
- can now return to game if you accidently click on Win Game icon
- ai will no longer try to buy guards when under attack
- relic stats now applied correctly immediately after game starts
- first few zones now have slightly less monsters
- recruits can no longer wear mail or plate armor until they actually get the first skill point
- made ghost's in quests more visible
- added a show items toggle option
- added gamma support/option
- now recruit stat highlight information uses the correct class
- added level to guard detail
- added armor, defense, max health guard detail
- tomes and treasure maps names are now white instead of grey to be a little more noticable
- ai will no longer leave to next zone if on recruit quest in current zone
- increased chance that a dead town NPC resurrects each chance
- now can get highlight info on something and see all items on ground at same time
- increased amount of chests in dungeons
- now some quests require killing less monsters if in dungeon/cave
1.002
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- capped max stalker levels to 1 in Grimalkin Forest
- thickened influence/power comparison lines
- thickened relation lines
- fixed defense magic enhancements not working correctly
- updated copyright year on main menu
- fixed another reflected damage problem with on hit skills like Major Fire Imbued
- narrowed relation range a bit so relation line colors would be a little more distinct
- now show exact relations with covenants when you highlight a covenant's icon
- now add hate to guards when lifestone is damaged
- now recruits and other ai will have health and power (faith/mana) maxed on level up
- fixed crushing blow not working correctly on weapon with higher min than max damage
- added a hints help topic after tutorial
- rearranged equipment and character screen some to overlap less
- F11 now defaults to recruit in your party
- now weight player/recruits more in power calculations
- added unidentified overlay icon
- enemy covenant should no longer be in lead for a recruit if they don't want him/her
- fixed getting back too much xp debt from soulstones when near max xp debt
- space can now buy and sell items
- armor now only applies to physical damage part from physical attacks
- added QWERTZ keyboard support
1.001
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- fixed crash when moving around skill icons that have use hints
- fixed after are parents typo
- added DEP issue to troubleshooting in manual
- added AC 97 driver stuff to troubleshooting section in manual
- fixed some problems when both enemies have damage on hit effects
- added tool tip for covenant aggression
- shifted editor tile layout over a bit
- fixed some collision issues in crystal type cave
- now subtract 1900 from zip files year to match normal file system
- fixed not building uncompressed textures if needed
- can no longer sell bags with items in it
- fixed a crash in skill mastery stuff
- fixed mastery skills effecting the wrong skills
- now clicking on covenant health bar uses/attacks that covenant's lifestone
- added disable party member dialog option