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Patch 1.110 für Mount & Blade: Warband

Version 1.110
-New Game option to set Campaign AI to easy, normal or difficult NPC soldiers should now climb siege ladders without problem.
-There is now a chance player companions will not fall prisoner with you when you are defeated.
-The game will no longer crash if you move all your prisoner into a castle.
-AI weapon selection improved.
-AI will no longer equip two shields.
-Your companions who are prisoners at a faction's castles are now set free when peace is declared.
-Party skill bonuses are now calculated correctly.
-Fixed slashing through your horse and buildings using hafted blades on horseback.
-Added max_number_of_connections option to rgl_config.txt. Players who have difficulty receiving server list from internet can lower the default value (64) to 20 or so.
-Number of maximum bandit parties reduced by 15%.
-Added Chinese language option (Simplified and Traditional).
-Many other bug-fixes.

Version 1.105
-Changed method of game server listings. The bug where no servers appeared when looking for servers should no longer occur.
-Fixed bug where your companions were duplicated when they were rescued from prison.
-Fixed bug where you entered friendly castles in disguise after sneaking into any enemy castle.
-Fixed bug which caused lord armies be much smaller than their full size.
-Prisoners should no longer join the prison break fight if player tells them not to get involved.
-Casualty reports fixed.
-Fixed fights that started when player is caught sneaking into castles.
-Sally doors and belfry in Castle 4 map is now usable.
-Fixed extra-colorful reflections on armors.
-Many other bug-fixes.

Version 1.104
-Fixed multi-player server list not being populated in some cases.
-Fixed game freezing on some systems when the monitor was set to a non-native resolution
-Fixed some textures being showed as black on some systems.

Version 1.103
-Added option to set couched-lance control to manual/automatic
-Fixed translation for Polish, Hungarian and Czech languages
-Fixed bug that caused the player lose his fiefs when he switched to another kingdom.
-Various other bug fixes.

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