3DMark 11: Vollversion 1.0.132 zum Download - 4Players.de

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3DMark 11: Der Benchmark (Leistungstest des PCs) basiert auf einer eigens programmierten Grafik-Engine und erfordert zwingend eine Grafikkarte, die DirectX 11-Funktionalität bietet (Video der Tests). Im Gegensatz zum letzten Futuremark-Benchmark (3DMark Vantage) können diesmal auch einige kostenlose Tests gemacht werden. Zusätzlich zur "Basic Edition"-Version gibt es ebenfalls eine "Advanced Edition" für knapp 20 Dollar.

-Microsoft Windows Vista or Windows 7
-Processor: 1.8GHz dual-core Intel or AMD CPU
-Memory: 1 GB of system memory
-Graphics: DirectX 11 compatible graphics card
-Hard drive space: 1.5 GB
-Audio: Windows Vista / Windows 7 compatible sound card

-Performance PC benchmark preset
-Audio visual demo, fixed at 720p
-Browse, search and compare results online
-Store one result online

-Entry level PC benchmark preset
-Performance PC benchmark preset
-Extreme PC benchmark preset
-Custom benchmark settings
-Audio visual demo, custom resolutions
-Benchmark looping for stability testing
-Browse, search and compare results online
-Unlimited online results storage
-Hide results from public view
-Offline result management
-Advert-free online service

3DMark 11 v1.0.132
This is a minor update. Benchmark scores are not affected.
-New installer technology (similar to 3DMark and PCMark 8).
-SystemInfo updated to v4.25.366 to improve hardware detection.
-User interface now shows all GPUs present in the system.
-Fixed a few rare crashes within the user interface.

3DMark 11 version 1.0.4 release notes

3DMark 11 has been updated to version 1.0.4 and is now fully compatible with Windows 8. This update addresses compatibility issues and a few uncommon bugs. Benchmark scores are not affected and scores from this new version can be compared with scores from the previous version 3DMark 11 v1.0.3. The major changes include:

* Keyboard focus is no longer checked during the demo or when running the benchmark in a loop. Note that if the display switches to the desktop due to a popup window during the benchmark, the run will still be aborted as the display mode is no longer the same.
* 3DMark 11 now remembers the last custom resolution used.
* GPU count detection for multi-GPU systems is now correct even when SystemInfo is explicitly disabled.
* 3DMark 11 will now prevent Windows from entering Sleep during the test.
* The license key is now reset when the benchmark is reinstalled, allowing removal of invalid keys.
* SystemInfo updated to version 4.15 for full Windows 8 compatibility.
* Updated DirectX redistributable.
* Now using static Visual C++ 2010 runtime libraries to fix rare installation issues on some systems.
* Removed dependency on EvaDotNet.dll and EvaDotNet.DirectX.dll for GPU enumeration to fix compatibility issues with some systems.

Bug fixes
* Fixed display initialization code that caused "SetFullscreenState failed: DXGI_ERROR_NOT_CURRENTLY_AVAILABLE" errors on some systems.
* Fixed several memory and texture leaks, improving stability during very long looping runs.
* The HUD timer no longer rolls over if a single test takes more than ten minutes. (Yes, this could happen during the Combined Test on some low end DirectX 11 cards.)

* Fixed submitting saved files to 3dmark.com from the command line.
* Image Quality tool will no longer give a cryptic error if the output directory does not exist.

3DMark 11 version 1.0.2 release notes
All Editions
-Bullet physics library updated to 2.78 to improve compatibility with future CPUs and GPUs
-Display scaling mode setting is now available in the Basic Edition
-SystemInfo component updated to version 4.0 for improved compatibility with current and future hardware
-Improved user messages when the benchmark run is interrupted

Advanced and Profession Edition only
-Fixed wireframe mode for the Combined test with NVIDIA hardware
-Load/Save result dialog remembers the last used folder

Professional Edition only
-Correct watermark is always displayed when benchmark is launched from command line
-Command line loop switch with single test now loops without reloading

3DMark 11 version 1.01 release notes
All Editions
-Fixed an issue with SystemInfo that prevented the Physics and Combined tests from running.
-Fixed an issue that could cause a crash if the DirectX 11 API or .NET was not available.
-Fixed an issue that could cause a crash if the number of system GPUs was unknown.
-Letterboxing and scaling now works with wide displays.
-The benchmark UI is now minimized during the benchmark run.
-Improved result security when submitting to 3dmark.com.
-Added automatic update notification.
-Updated SystemInfo component to version

Advanced and Profession Edition only
-Added option for manual GPU Count selection to the Advanced tab.
-Added Scaling Mode selection to the Advanced tab, choose from centred or stretched.
-Results tab now shows the individual scores for each of the six tests.

Professional Edition only
-Demo audio now works when running from the command line.
-Image Quality tool now handles unexpected parameters correctly.
Image Quality tool now works correctly with the reference rasterizer option.


Minando schrieb am
Infi88 hat geschrieben:
Syriuslokan hat geschrieben:Zitat 3dMark: My score is bigger than yours....
Ja ja, der gute alte Geschlechtsteil-Längenvergleich.
Da hat wohl wer en ziemlich kleinen ;)

Schamloses Weib 8)
Infi88 schrieb am
Syriuslokan hat geschrieben:Zitat 3dMark: My score is bigger than yours....
Ja ja, der gute alte Geschlechtsteil-Längenvergleich.
Da hat wohl wer en ziemlich kleinen ;)
Syriuslokan schrieb am
Zitat 3dMark: My score is bigger than yours....
Ja ja, der gute alte Geschlechtsteil-Längenvergleich.
BrotWuast schrieb am
Hmm ... Bei mir bricht er in der Mitte des Testes ab :(
schrieb am