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Patch 1.143 für Mount & Blade: With Fire and Sword

Version 1.143 Change log
- Completely rebalanced MP player character classes for all. Now factions are more unique and fairly balanced.
- Captain Co-Op difficultly has been rebalanced to spawn fewer enemies.
- Tatar Town map spawn points have been rearranged.
- Captain mode NPC troops have more hit points.
- Disabled friendly fire for bots.
- Dedicated server console operations have been updated.

- Captain co-op prisoner cart now spawns correctly.
- Captain co-op equipment buying now works correctly.
- Horses no longer run away from the PC during the tutorial mission.
- Grenade usage no longer results in occasional crash to desktop.
- Don't Die From Dysentery achievement works properly now.
- Various visual bug fixes to items and animations.
- Swedish troops in Custom Battle mode spawn correctly.
- Various bug fixes.


Version 1.142 Change log
-Two new multiplayer modes: Captain Battle and Captain Co-op! Giving players amazing new ways to compete and cooperate.
-Three brand new multiplayer maps custom made for Captain Co-op mode.
-New dramatic lighting effects for all multiplayer maps, provides a fresh new look for every map.
-21 Steam achievements such as 'Lock Stock & Three Smoking Barrels' & 'Na Zdorovie!'
-Further balances and refinements to Single-Player mode's weapons & armor; making melee even more viable than before.


Version 1.141 Change log
General Gameplay:
- Firearms have been rebalanced.
- Firearms have been given refined melee animations.
- All Melee weapons have been rebalanced.
- Horses have been made faster and rebalanced.
- Characters can now crouch. The default key is 'z'.
- New troop orders for volley firing and line formations.
- Added new types of ranged ammunition, ex: piercing arrows.
- Pikes have two types of thrusting attacks.
- Reloading interrupted by being hit is now continued where it left off.
- Switching to pistols is now quicker whereas switching to muskets has been made slower.
- New grenade explosion/damage system.
- New tactics introduced via crouching pikemen/marksmen formations.

Audio/Visual:
- New sounds and particle systems for firearm shots,bullet hits, and ricochets.
- Order menus redesigned.
- Female face textures retouched slightly.
- Motion blur effect has been removed from some weapons.
- All armors have female versions.

Multiplayer:
- Multiplayer Captain modes have received an overhaul; all new troops and troop purchasing system.
- New stat/behavior balances for musketeers and infantry.
- Network code improved.

Single Player:
- Added starting option to play the game with a female character.
- Battlefield AI enhanced and can give the new volley fire orders.
- New Village Elder Quests.
- New and more realistic Caravan Trading System.
- Economic balances to production and troops.
- Various balances made in the interest of fairness to starting characters.
- New balances to weapons and redone grenade rules/system.

Bug Fixes:
- Fixed siege door abuse in some multiplayer maps.
- Fixed ladder placements in many maps.
- Navigation meshes in lots of maps fixed.
- Double barreled pistols' reload animation bug is fixed
- Grenade splash damage bugs fixed.
- Fixed typo in trade permit cost.
- Lots of fixes to problematic quests and npc behaviors/interactions.
- Various bug fixes.


Version 1.140 Change log
-Turkish and German language options added
-Various other bug fixes


Version 1.139 Change log
-Troops can now upgrade properly.
-Fixed bug with grenades exploding at wrong location.
-Squad size limitation bug is fixed for multiplayer.
-An update is made for preventing graphics glitch on some ATI cards.
-Several text corrections for all languages.
-Scene fixes mainly on the custom battles and village/town scenes.
-Fixed a quest bug with persuading Obuhovich.
-AI behavior changed so that musketeer troops can now close up on the enemy properly.

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