FAKEFACTORYs Cinematic Mod for Half Life 2 V2.16 Complete + Insane Hires Props (Full localized Non Override Version)
What is this:
- The Cinematic Modification adds Hires-Textures to all human characters, some non-human characters, nearly all items, walls and vehicles (and the vending mashine of course). (Hint: If you prefer the original Low-Res Textures, delete or rename the "materials" folder inside the Mod.)
- It replaces the original HL2 music with a more classic score in the style of large Hollywood productions, that fits to the specific game-situations. More orchestral, more ambient, with unique themes for combines and Alyx. (Hint: If you prefer the original HL2-music score, delete or rename the "sound" folder and the "scripts" folder inside the Mod.)
- It adds a new weapons-balancing and strengthens all the weapons to a more realistic level. No more firing numerous rounds at the combines; kill them with 3 to 5 direct hits, just like in real-life combat, but beware: Your opponents weapons are comparable. After 3 to 5 direct hits (or 1 direct headshot) you *will* be killed. (Hint: If you prefer the original Weapons balancing, delete the file "skill.cfg" inside the Mod's cfg-folder)
- The additional Insane Hires Props are previous unreleased Hirestextures for nearly all props in the game, even little items like binders, computerparts, doorlocks and so on. The huge amount of details will give your HL2 virtually the look of a render-intro, but be warned: The amount of new textures will tax your hardware to the limit. Better don't use this pack with outdated DirectX8 cards. Don't even think about it, unless you are using a 256+ MB card.
Supplementing Info for users of the FAKEFACTORY HiRes Packs: This pack combines all the FAKEFACTORY HiRes Packs together and adds some new ones. Just override the already installed textures with the new ones in this modification.
Replaced Textures:
- nearly all Lores or Low-Detail textures
Requirements:
- Half-Life2 installed
- A graphics-card, that can handle 2048 x 2048 pixel textures (any DirectX9 card should be okay).
- plenty of RAM (you will see some ingame-stuttering with less than 1.5 GB ram)
Installation:
- Copy the "FAKEFACTORY_Cinematic" and the "fakefactory_cinematic_german"
(inside "1. MOD Directory") folder to your <path to SteamApps>/SourceMods/
folder and overwrite all previous files.. - Install the XVID-Codec, if not already installed (no restart required)
- Restart Steam, Start a new game, choose "Third Party Games -> FAKEFACTORY
Cinematic Mod" and enjoy a new Half-Life 2 Singleplayer experience. - First Run will take significant longer, because the source-engine builds the audio-cache files.
OPTIONAL:
- For all user, who wants a more VALVE-style Alyx, copy the "materials" folder inside the "Alyx VALVE Style (Optional)" directory to your MOD directory (<path to SteamApps>/SourceMods/FAKEFACTORY_Cinematic), overwriting old files.
Installation for Garry's Mod:
- If you want to use the new Hires-Textures with Garry's Mod, copy all content inside the "materials" folder (you'll find this inside the FAKEFACTORY_Cinematic dir) to the according folder in Garry's mod, usually: <path to SteamApps>/SourceMods/gmod9/materials
Deinstallation:
- Delete the folders: <path to SteamApps> /SourceMods/FAKEFACTORY_Cinematic <path to SteamApps> /SourceMods/fakefactory_cinematic_german>
TROUBLESHOOTING
- IF YOU GET ASYNCHRONOUS SOUNDS, DO THIS: Search the file Autoexec.cgf in the MODS cfg folder for the line <snd_mixahead "0.7"> and change it to <snd_mixahead "0.1">
Legal notice: Used Soundsamples are copyright-free to my knowledge, picked from several free soundtrack teasers. If you encounter a copyrighted song, please contact me, so i can remove the file.
Have fun,
info AD madservice.de