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FAKEFACTORYs Cinematic Mod for Half Life 2 V2.16 Complete + Insane Hires Props (Full localized Non Override Version)

What is this:

  • The Cinematic Modification adds  Hires-Textures to all human characters,  some non-human characters,  nearly all items,  walls and  vehicles (and  the  vending mashine of course). (Hint: If you prefer the original Low-Res  Textures,  delete or rename the "materials" folder inside the Mod.)
  • It replaces the original HL2 music  with a more classic score in the  style of large Hollywood  productions, that  fits to  the specific  game-situations. More orchestral, more ambient, with  unique  themes for combines and Alyx.  (Hint: If you prefer the original HL2-music score, delete or rename the "sound" folder and the "scripts" folder inside the Mod.)
  • It  adds a  new weapons-balancing  and strengthens  all the  weapons to a more realistic level. No more firing numerous rounds at the combines; kill them  with 3 to 5 direct  hits, just like in  real-life combat, but beware:  Your opponents weapons are  comparable. After  3 to  5 direct  hits (or  1 direct headshot) you *will* be killed.  (Hint: If you  prefer the original  Weapons balancing, delete the file "skill.cfg" inside the Mod's cfg-folder)
  • The additional Insane Hires Props are previous unreleased Hirestextures for nearly all   props in the game, even little items like binders, computerparts, doorlocks and so on. The huge amount of details will give your HL2 virtually the look of a render-intro, but  be warned: The amount of new textures will tax your hardware to the limit. Better don't use this pack with outdated DirectX8 cards. Don't even think about it, unless you are using a 256+ MB card.

Supplementing Info for users of the FAKEFACTORY HiRes Packs: This pack combines all  the FAKEFACTORY HiRes Packs together and adds some new ones. Just override the already installed textures with the new ones in this modification.

Replaced Textures:

  • nearly all Lores or Low-Detail textures

Requirements:

  • Half-Life2 installed
  • A graphics-card,  that can  handle 2048  x 2048 pixel textures (any DirectX9 card should be okay).
  • plenty of RAM (you will see some ingame-stuttering with less than 1.5 GB ram)

Installation:

  • Copy the "FAKEFACTORY_Cinematic" and the "fakefactory_cinematic_german"
    (inside "1. MOD Directory") folder to your <path to SteamApps>/SourceMods/
    folder and overwrite all previous files..
  • Install the XVID-Codec, if not already installed (no restart required)
  • Restart Steam, Start a new game, choose "Third  Party Games -> FAKEFACTORY
    Cinematic Mod" and enjoy a new Half-Life 2 Singleplayer experience.
  • First Run will take significant longer, because the source-engine builds the audio-cache files.

OPTIONAL:

  • For all  user, who wants a  more VALVE-style Alyx, copy  the "materials"  folder inside  the "Alyx VALVE  Style  (Optional)" directory to your MOD directory (<path to    SteamApps>/SourceMods/FAKEFACTORY_Cinematic), overwriting old files.

Installation for Garry's Mod:

  • If you want  to use the  new Hires-Textures with Garry's Mod, copy all content inside the "materials" folder (you'll find this inside the FAKEFACTORY_Cinematic dir) to the according folder in Garry's mod, usually: <path to SteamApps>/SourceMods/gmod9/materials

Deinstallation:

  • Delete the folders: <path to SteamApps> /SourceMods/FAKEFACTORY_Cinematic  <path to SteamApps> /SourceMods/fakefactory_cinematic_german>

TROUBLESHOOTING

  • IF YOU GET ASYNCHRONOUS SOUNDS, DO THIS: Search the file Autoexec.cgf in the MODS cfg folder for the line <snd_mixahead  "0.7"> and change it to <snd_mixahead "0.1">

Legal notice: Used Soundsamples are copyright-free to my knowledge, picked from several free soundtrack teasers. If you encounter a copyrighted song, please contact me, so i can remove the file.

Have fun,

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