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scummvm-0.8.1-win32.zip
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Download-Beschreibung

ScummVM 0.8.1 (2006-01-31)

General:

  • More descriptive game titles in all engines.
  • Fixed crash when trying to apply aspect-ratio correction to games that cannot use it.
  • Fixed potential security vulnerability with oversized PATH environment variables.
  • Lowered the default gain for the FluidSynth music driver and made it configurable.

SCUMM:

  • Scrolling fixes in COMI, so it is less CPU-hungry.
  • Added support for Maniac Mansion NES German version.
  • Fixed mouse button states in COMI.
  • Fixed overflow when using control panel for robot in the Dig.
  • Added support for sound code, used by songs in HE games.
  • Improved shadows in later HE games.
  • Fixed subtitles glitches in HE games.
  • Improved music/sound for HE games.
  • Improved support for international versions of HE games.
  • Improved support for Macintosh versions of games.
  • Fixed several minor bugs.

BASS:

  • Fix crash when speed/volume sliders are clicked and then dragged out of the scummvm window.

Gob:

  • Fixed disappearing cursor when level password is typed in
  • Warn user if he tries to run CD version directly from CD under Windows

Queen:

  • Fixed charset for Spanish version.

SAGA:

  • Fixed digital music playback under BE systems.

Simon:

  • Implemented more precise MD5-based game detection.
  • Added Polish support for Simon the Sorcerer 2.
  • Fixed fades during ride to goblins camp in Simon the Sorcerer 2.
  • Fixed palette delay at the end of Simon the Sorcerer 1.
  • Fixed sound looping in Windows version of Simon the Sorcerer 2.

Sword1:

  • Fixed a bug where looping sounds would keep playing during cutscenes or when displaying any form of control panel dialog.
  • The save game dialog would erroneously claim an I/O error occurred if the savegame list had unused slots, and savegames were compressed.
  • Fixed a scrolling bug which caused the finale sequence to be displayed incorrectly.

Sword2:

  • Fixes and cleanups to the end credits. The German credits work now.
  • Fixed missing speech/music in the second half of the game, reported to happen in some versions of the game.

PS2 Port:

  • Completely reworked and now really goes official.

PSP Port:

  • Fixed a bug that caused Broken Sword 1, and games that use ripped CDDA tracks (most notably the CD version of Monkey Island 1), to stop functioning properly after a while.

WinCE Port:

  • Check backends/wince/README-WinCE for the latest news
  • Fixed disappearing panel when opening a list widget in GUI
  • Knakos patches (QVGA smartphones fix, easier key binding and panel switching)

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