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goo!setup_public_demo.exe
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Demo zu Goo!

Goo is a unique genre-boundary destroying arcade strategy game. Inspired by Sun Tzu's Art of War, Bruce Lee's Jeet Kun Do, and the board game "Go", players do battle with their own amorphous liquid armies; charging, throwing, flanking, slicing, blocking and enveloping with their amoeba-like goo. Controls are designed to be incredibly easy to use, instantly diverse, and have a wonderful sense of immediate kinesthesia. Just one stick, and one trigger unlock a massive range of intuitively accessible emergent strategies, so tactics are as diverse as the player's imagination - bait and ambush, divide and conquer, turn turtle or use hit-and-run guerilla warfare. Every approach is naturally enabled from the complex yet predictable soft body fluid physics: no contrived winning tactics, zero fakery - just pure, internally consistent strategy. With such immediate depth and expression, the goo feels like a natural extension of the player's body. Several game types exist to put a twist on the core goo controls, including single player, co-op, team, and multiplayer modes. Music drives Virtual Light Machine backgrounds, and varied "skins" represent the Goos as anything from Liquid Metal to Swarms of Bees, or from crayon sketches to, erm, other formless lumps of stuff and things.

IGF 2008 Nominations:
Technical Excellence

Goo is a CPU and GPU intense game. The following is the recommended system setup. This will run the game at 1920 x 1080 at a solid 60FPS:

The following is the minimum system setup to play the game. This should run the game at 640 x 480 at a solid 60FPS:

- Dual Core Processor greater than or equal to 2.0Ghz. Single Core Hyperthreaded processors will not work well.
- Graphics card capable of 64bit Texture blending with Shader 3.0 support including hardware instancing.
- 1GB RAM
- Microsoft Windows XP or Vista (works on some and not others, THANKS MICROSOFT).
- DirectInput compatable Joystick (recommended it's a gamepad like a logitech or PS2 controller)
- Latest version of DirectX 9

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