von Marcel Kleffmann,
Lego Worlds: Viertes Update für den Early-Access-Sandkasten
Für die Early-Access-Version von Lego Worlds (ab 6,25€ bei kaufen) steht das vierte Update zum Download bereit. Die Entwickler wollen allerlei Absturzursachen und Bugs aus der Welt geschafft, Kamera-Probleme behoben und die Performance bei der Oberflächen-Erstellung verbessert haben. Ansonsten arbeiten TT Games und Traveller's Tales weiter an einem Online-Multiplayer-Modus und sammeln Vorschläge für den LEGO-Sandkasten in diesem Thread.
Change-Log 0.5.1:
Letztes aktuelles Video: Early-Access-Trailer
Change-Log 0.5.1:
- Performance improvements to terrain generation speeds
- Fix for Saves being wiped when updating from specific game versions
- Various crash fixes
- Various camera fixes
- Fixed a hang related to water placement
- Resolved several ability button conflicts for character abilities
- Fixed an issue that caused duplication of camera interface
- Prompt text will no longer appear in screenshots
- Resolved an issue where all colour options would pop when selecting a transparent brick colour
- When in split-screen both players are able to make discoveries simultaneously
- Resolved an issue where the customiser roll-out would close if a 2nd player entered a separate tool
- Resolved an issue where player health would randomly reset when at water surface levels
- Resolved a problem with raise/lower tool options for mouse and keyboard control schemes
- Fixed a collision issue with Polar bears
- Players are no longer catapulted into the air if driving into water from great heights
- Drillex now operates smoothly when drilling upwards
- Fixed a conflict in the customiser that caused hair to be removed when equipping capes
- Resolved an issue that prevented placement of player exported models
- Fixed a collision issue relating to certain player animations
- Items that have targeting options can now be put away
- Fixed various button overlaps when using controllers
- Resolved an issue that prevented creature interactions when using certain control schemes
- Fixed a bad interaction between bouncy props and interactable props
- Moving a brick with the controller will no longer delete bricks located beneath the movement space
- Players / NPC's can no longer mount creatures at the same time
Letztes aktuelles Video: Early-Access-Trailer