Im Laufe des gestrigen Tages hat Naughty Dog den Patch 1.02 online gestellt. Im Bonus-Menü gibt es jetzt einen Player für die Zwischensequenzen. Außerdem wurden technische Details wie der Motion-Blur-Effekt und diverse Multiplayer-Probleme ausgebessert.
Single Player
General - Movie cutscene viewer added (in the Bonuses menu, Single-Player only)
Technical - Fixed the missing Motion Blur effects (for Single Player only) - “Alternate Aim Settings” added to the Options menu under Camera options (for Single Player only)
Multiplayer
General - Settings bug fixed: all controls being set to flipped mode setting will no longer change all controls back to default
Gameplay - Medal streaks won’t reset if the host migrates to another user - Blindfire targeting adjusted so that opposing players past a certain vertical angle above and below won’t be hit. - Allow grenade throw while scoped - Tuned Pull Down range from 1.5 meters to 2.0 meters - Lowered the player running speed when players run ‘n gun by approximately 15% - Slightly increased the turn radius of run ‘n gun - Slightly decreased the turning speed during Sprint
Technical - Fixed an infrequent hunter spawning issue in Hunter Arena when the match round switches - Fixed several cinema crashes - Locked fast-forwarding on convoy sequence in Airstrip TDM and train sequence on London Underground TDM to 3x maximum in Cinema Mode - Fixed certain cameras in Kick Offs and Pull Downs - Fixed a late join skin bug with locked content - Fixed a split-screen Buddy treasure pickup bug - Fixed duplicate medal problem causing bad tabulation of a few medals to the player’s career stats
User Interface - Objective points now show up in the player’s Competitive statistics tab instead of the Cooperative statistics tab - Added a Facebook Sign Out option - Added the Add Friend functionality in the Facebook tab - Fixed voice icon for mics not appearing in Matchmaking lobby - Adding missing weapon stats tracking for certain weapons that were not being recorded to the player stats - Fix for not displaying the entire Online ID within the “Players” column of any leaderboard. - Fix for a user having an online ID containing fifteen or more characters created in uppercase format and actively using a voice comm device.
Server - Matchmaking now waits for double the number of players in the biggest party in the room to be present before starting a game (to prevent parties from being split frequently) - Players no longer able to join party that is already in Matchmaking