Für King Arthur II - The Role-playing Wargame ist ein Patch mit Bugfixes und Balance-Verbesserungen auf Version 1.1.05 erschienen, der automatisch via Steam runtergeladen werden sollte.
Change-Log
Knights of the Lights Leadership cost fixed
Summerborn and Winterbreed units recruitment cost and skills fixed
Damage boosting skills fixed (e.g. Voice of the Shadows – properly boosts shadow damage)
Experience points balancing
Red Knight battle nerfed
Huge Demon shooting defense buffed
Wounds of the Land Objective fixed
Heroes of Eboracum battle buffed
Morgawse, Dal Riata and Pictland ruler naming fixed
Buildings increasing HP and Damage fixed
Slider not showing up when selecting units from three armies fixed
Artifact giving the same bonus twice works properly
Defeating Fomorian armies gives reputation properly to the appropriate Rulers
Research items bug fixed
Some trait bugs fixed
Units that have no skills to choose at levelling does not display the golden wreath anymore.
Experienced retainers skill fixed
Drag and drop from Artifact Forge slots fixed
Castle location provides Leadership even if the liege lord is a secondary hero
Equipped two-handed weapon visually denies the other weapon slot
Location slot issue fixed
Arm bonuses from Locations fixed
Multiple battle warnings issue fixed
Diplomacy warnings at dead rulers fixed
Flashing unit circles in battles (at selecting direction) fixed
Accumulated units at selecting direction fixed
Leadership issues fixed
Magic Shield boosting at AI armies and Shield boosting spells for AI heroes added
Mana of the AI heroes on high levels buffed
1280*1024 resolution GUI problems fixed
Missing pictures for forged artifacts added
Folgende Probleme sollen noch aus der Welt geschafft werden:
Proper pop-up info about casted spells (Spellpower)
Seelie Council Guards model
Wyrmligs high tier model
Wrong characters in the name of some enemy heroes
Missing textures on two battlefields
Wrong surface on two battlefields
Increased and more proper AI spell usage (e.g. Dispel)