King Arthur II - The Role-playing Wargame - Patch auf Version 1.1.07
Ein Update für King Arthur II - The Role-playing Wargame ist via Steam veröffentlicht worden. Der Patch auf Version 1.1.07 behebt diverse Bugs des Strategiespiels und fügt einen neuen Button zum Helden-Inventar (alle nicht angelegten Artefakte in den "Store" ablegen) hinzu.
Major changes include: King Arthur II – The Role-playing Wargame v1.1.07 - New button on the Hero Inventory panel (usable on an Artifact Store location) - moves all unequipped Artifacts to the Store - Beast Master skill fixed - The settings of the Minimap icons always saved (at returning from battle, starting a new game or loading a saved game from the Main Menu) - Enemy armies no longer block the route towards the target (some part of the route is marked by red colour, indicating that a battle have to be fought) - End Turn button popup properly tells if a Delegate quest is waiting to be solved - Resurrection spell popup fixed - Tier 2 Elmet Legionaries receive the Fomori Slayer skill properly - Knights of the Light units receive an upgradable skill (Golden Basilica locations) - Armies defending a passage cannot be lured away anymore - "University" (London) diplomacy action fixed - Woodlander skill of Wolfbreeds fixed - Units cannot move to an army from faraway Army Reserves anymore - Marriage for female heroes is not available anymore - Items received and lost in the same quest no longer appear among quest rewards - Faith requirement at Unseelie Champions training fixed - Spell cooldown never drops below 10% of the original number - Popup of item type filter buttons in Artifact Store improved (info about possible modifiers at forging) - Unit icons during Tutorial fixed - Time limit requirement always appears properly in the popup of the quest - Traits modifying Lore points (from locations) fixed - Solving late game quests in “wrong” order issue fixed - Passive skill bonuses appear properly in the statistics - Lost level up bonuses of hero retinue on new Tier fixed - Battle alert sounds (gate destroyed) fixed - Sub-objective text in Call to Arms Objective fixed (15 units available, including own units and heroes) - Non-16:9 resolution notification windows fixed - "Careful Tactician" promotion fixed - First sub-objective of the "Nimue" Objective fixed - Grendel's Lair teleport location fixed
Known issues - fixing in progress - The level of some units drops back to 1 in unique situations - Few quests spawn on the top of the army that is supposed to solve it - Some of the final Objectives don't appear properly on the Objective panel if a certain option in a specific Diplomatic quest is chosen - Some Victory Locations don’t appear properly on the Minimap - Lancelot's Grail Shard Essence gathering