"We've always known that Dear Esther would continue its story", says Dan Pinchbeck, The Chinese Room, "and we're delighted to be writing that story with Curve Digital. Dear Esther is a hugely important game to us, so it's great to know it's in very capable hands - we're excited to see the reaction from PlayStation 4 and Xbox One players."
"It is rare that a game can be considered 'genre-defining'; but Dear Esther is one such title", says Simon Byron, publishing director, Curve Digital. "It was literally the game I set up a Steam account for, so to work with the immense team at The Chinese Room to bring their seminal game to a console audience is a genuine thrill. I’m really excited that both PlayStation 4 and Xbox One owners are soon to embark on a journey which has the potential to change them."
We love @ChineseRoom so we're absolutely thrilled to be working with them to bring Dear Esther to console later this year.— Curve Digital (@CurveDigital) 6. April 2016
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