von Marcel Kleffmann,

Battle Worlds: Kronos - Demo und Patch 1.1

Battle Worlds: Kronos (Taktik & Strategie) von Crimson Cow / Nordic Games
Battle Worlds: Kronos (Taktik & Strategie) von Crimson Cow / Nordic Games - Bildquelle: Crimson Cow / Nordic Games
Heute ist nicht nur eine spielbare Demoversion zu Battle Worlds: Kronos (ab 15,99€ bei kaufen) veröffentlicht worden, sondern auch ein Patch für das Rundenstrategiespiel. Das Update 1.1 beinhaltet u.a. folgende Verbesserungen:

  • Beschleunigung des Spiels
    -Schnelldurchlauf des gegnerischen Zuges, bei dem die Animationen der Einheiten übersprungen werden.
    -Bei langen Strecken bewegen sich Einheiten schneller. 
  • Paralleles Ziehen: "Ab sofort muss man nicht mehr warten, bis eine Einheit ihr Ziel erreicht hat, bevor man die nächste Einheit bewegen kann. Das beschleunigt das Spiel deutlich (vor allem während der KI-Züge)."
  • Multiplayer Liga
    -Der Spieler kann sein Können gegen andere Spieler unter Beweis stellen, Punkte sammeln und Ränge aufsteigen.
  • Optimierungen und Bug-Fixes

Download
: Demo (540 MB)

Change-Log:
  • "Mines don’t count as destroyed units anymore
  • Anti-air turrets don’t receive XP anymore
  • KING Art keys can be swapped for Steam keys
  • AI tries to make moves in a more „natural“ order that will reduce the amount of panning required to follow the action
  • Connection problems in multiplayer will now display an error message.
  • Fixed a bug where units driving out of the Fog of War in FastForward mode were not visible.
  • Fixed a bug where multiplayer games could be permanently corrupted on connection loss.
  • Fixed a bug where the UI would mention the flank bonus to be 15% instead of 25%.
  • Fixed various bugs that would cause players to disconnect from or getting stuck in multiplayer matches.
  • Players in multiplayer matches can now play in teams.
  • Added a damage forecast for the attacking unit so you can estimate the amount of counter-attack damage your unit will receive.
  • AI now uses the Hacker properly
  • AI learned to use the stealth / dive ability
  • Fixed a bug that allowed transport units to be loaded into transport units.
  • Fixed a bug that allowed units to be repaired in transport units.
  • Fixed a bug that prevented airborne units to leave the airport when full.
  • Fixed a bug where the menu would remain unresponsive for several seconds after starting the game.
  • Fixed a bug where the game would continue to scroll the view despite the right mouse button not being pressed.
  • Fixed a bug where multiplayer games did no longer show up in the Multiplayer Hub.
  • Fixed a bug that prevented the unlimitted shootbacks upgrade to function properly.
  • Fixed a bug that caused noticeable input lag and sound stuttering when issuing a move order to a selected unit.
  • Fixed a bug that allowed players to toggle through enemy units with Tab that should be concealed by the fog of war.
  • Steam achievements are now granted regardless of whether the user is logged in with his KING Art account.
  • The minimum supported screen resolution has been lowered to 1024 x 768.
  • Fixed a number of localization bugs in several languages.
  • Various smaller UI tweaks.
  • Tweaks in several single player maps."


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