Letztes aktuelles Video: Desolation Point Update Sept 2015
THE LONG DARK SANDBOX UPDATE to V264 - CHANGELIST
- Added new region, Desolation Point.
- Added new item placement system.
- Added Forging gameplay.
- Added new Tools: Hammer, Improvised Knife, Improvised Hatchet.
- Added new Fuel type: Coal
- Added new location discovered on-screen text.
- Replaced all HUD text with icons.
- Updated Survival Panel with new Status screen.
- Updated Weather system, both visuals and to introduce weather patterns.
- Updated Wind system and wind sounds. Wind now changes based on altitude, location, temperature, and time of day.
- Added new Gear Sound system. You can hear certain gear sounds when moving through the world, if you have certain items in inventory.
- Added wider support for gamepads on PC/Mac.
GAME TUNING & BUG FIXES
- Fixed issue with only rolling for food poisoning when partially eating an item
- Fixed brightness issues on Mac; lighting conditions now match PC
- Sort and Filter buttons shift to the active inventory or container section of the UI
- Players can now drink water directly from Inspection mode
- Light torch UI only shows fire option after clicking on a burning fire
- Fixed issue where players could not fill a container to 100% full
- Fixed issue with books changing weight after being dropped
- Struggle and Fire actions now use the Interact binding.
- When rebinding movement actions to arrow keys, arrows can navigate menus
- Fixed small delay after crafting an item where you can’t use the craft button
- Fixed confusing wording in “condition too low” when trying to harvest a carcass
- The game now saves when the player is woken up from sleep
- Fixed torches so they emit heat
- Fixed break down audio loop playing forever if break down is interrupted
- Dropped and scattered items will only be randomly oriented/embedded if in snow
- Only wake player up after fire dies out if player is freezing
- Player will not receive torn clothing events if not wearing any clothes
- Fixed AI issues with wolves after attacking player holding a flare
- Fix crafting exploit (switching items while crafting in progress)
- Fixed crafting issue that could sometimes require longer crafting time than necessary.
- Fix for graphical glitch related to light shafts [Xbox One]
- Modified struggle damage modifiers for various tools, and added modifiers for the new Improvised Knife, Improvised Hatchet, and Hammer
- Reduced the Condition-cost to tools when using them to clear ice-fishing holes
- You can now clear ice-fishing holes with Hammers and Prybars
- Increased Prybar durability
- Modified animal carcass harvesting times
- Tool chests and Toolboxes are now more likely to have tools in them
- Hammers can be used to break down crates, furniture, etc.