Darkest Dungeon
19.01.2016 20:50, Marcel Kleffmann

Early Access beendet; Update bringt Untertitel, New-Game-Plus-Modus und mehr; kleiner Blick in die Zukunft

Darkest Dungeon (ab 21,99€ bei kaufen) hat heute Abend die Early-Access-Phase hinter sich gelassen und ist mit einem 362 MB großen Update veröffentlicht worden. Das Update umfasst Untertitel (für den Hauptsprecher) in acht Sprachen (auch in Deutsch), 64 Achievements und einen New-Game-Plus-Modus. Darüber hinaus haben die Entwickler das Tutorial erweitert, geheime Räume hinzugefügt und zahlreiche Balance-Anpassungen vorgenommen (Change-Log). Das Darkest-Dungeon-Team arbeitet derweil an der ersten (kostenlosen) Erweiterung, die Ereignisse in der Stadt, eine weitere Heldenklasse und mehr umfassen soll. Weitere Inhalte, zusätzliche Modi und Mod-Unterstützung sind für dieses Jahr vorgesehen.

Localization & Subtitles
We've implemented full text localization and subtitles for all the narrator's lines in 8 languages. You can access these through the OTHER category in GAME OPTIONS.

  • English
  • French
  • German
  • Russian
  • Br-Portuguese
  • Czech
  • Polish
  • Spanish
*Please note: Users will encounter occasional missing strings in certain languages as our final localization pass is in progress. These will be corrected within a day or two in a hotfix. Thanks for understanding!

Achievements
We've added 64 achievements. These achievements reward your accomplishments, be they heroic, or spectacularly disastrous!

The Ancestor's Journal
You can now collect 21 Journal pages, created by our kickstarter backers! They add color and lore to the seething world that surrounds the Hamlet. You can read the pages you collect by visiting the Ancestor's Statue in the Hamlet.

New Game +
Upon successful completion of the game players will be awarded New Game Plus. When creating a new save file, you will be prompted if you wish to start a NG+ file. Players must use the DD Strict gameplay options, tougher monsters, and two extra criteria: Complete the game in 91 Weeks with less than 13 deaths. Failure to do so and players will be greeted with a game over, and a deleted save.

Class-Specific Provisions
Other Classes have been inspired by the Houndmaster's preparedness and have begun to fashion themselves with their own provision to bring into dungeons.

  • Houndmaster - 2 Dog Treats
  • Plague Doctor - 1 Antivenom
  • Grave Robber - 1 Shovel
  • Arbalest - 1 Bandage
  • Crusader - 1 Holy Water
  • Leper - 1 Medicinal Herbs
  • Jester - 1 Medicinal Herbs

Miscellaneous Changes
  • Expanded beginning tutorial
  • The Collector now has certain limits for his head spawns
  • The Prophet AI has been updated to be a tad more intelligent on Tiers 3 & 5
  • Added icons that show the various effects of enemy skills
  • End-of-quest quirk/disease now function off of linear interpolation (LERP) and will generally be given less frequently
  • Added tooltips on map tiles
  • New sound FX for resistances
  • Added Pop-up text for when camping skills fail due to afflictions
  • Added Secret Rooms
  • Added ability to sort trinkets alphabetically
  • Trinkets that cannot be equipped on the selected class will now appear greyed out
  • And many smaller changes/additions...
Miscellaneous Bug Fixes
  • Fixed Trinket/Provision Exploit
  • Guard can only be active on 1 Target per Caster
  • Stunning Guard Casters will Remove Guard on Target
  • Fixed Disappearing Party Member on mission start.
  • Fixed camping ambush exploit
  • Most attacks that have preferences for highest-stress targets will now no longer target a virtuous hero
  • Fixed guards ‘failing' due to an AI error
  • The Siren will no longer target heroes at Death's Door for ‘Control'
  • Allowed camping in first room after backtracking to it.
  • Fixed Brackish Tidepool transparency issue
  • DoTs are no longer cleared automatically upon camping
  • Fixed overlapping backgrounds around the Tavern
  • Fixed bug concerning custom sound levels
  • Fixed surprise save exploit
  • And many smaller fixes...

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