Welche Veränderungen der Patch 1.5 vornehmen wird, könnt ihr im sehr ausführlichen Change-Log nachlesen, hier einige Details:
- "Added some weight and variation to ragdoll behaviours
- Added physics to a number of props in the Inn which were previously static
- A new HUD has been added when playing with controller
- Added options to switch between XboxOne and PlayStation(R)4 icon sets for controllers
- Added option to switch between different controller layouts
- Added Auto-aim support when playing with controller
- Added mouse scroll inputs as keybindings
- Added option to disable/enable "Give Items with Block Key"
- Franz Lohner no longer whistles cheerfully. It is the End Times after all!
- Lots of code has been moved to less used CPU-cores, and runs more in parallel.
- Added multi-level navigation pathing for enemies. So enemies should not get stuck no matter how far away from players they are.
- Heavy optimization of all shaders."
Auf Nachfrage erklärten uns die Entwickler per Mail, dass das Release-Datum für die Konsolenversionen bald bekanntgegeben werden soll.