von Marcel Kleffmann,
Hellgate: London - Multiplayer-Patch v1.1
Basierend auf dem Feedback der Spieler zum letzten großen Stonehenge-Patch haben die Flagship Studios einige Änderungen (u.a. an der Balance) vorgenommen und Bugs aus der Welt geschafft. Sobald ihr euch in den Multiplayer-Modus von Hellgate: London einloggt, wird der Patch v1.1 automatisch runtergeladen.
General
Monsters
User Interface
Items
Skills
Stonehenge Bug Fixes
Patch Notes Disclaimer: While we make every effort to include all upcoming changes in our patch notes, please be aware that occasionally some changes are unintentionally omitted.
General
- All Guardians, Evokers, and characters on Subscription accounts will have one Skill Retrainer when logging in after this patch goes live.
- The timer and quest requirement have been removed from the mini-game.
- Fixed a bug where chat entry became visible in the Character Select screen after logging in and then logging out of the game.
- Fixed a crash bug associated with exiting out of the Character Creation menu.
- Players that had beaten Normal mode with a character but then were unable to access Elite mode (and Hardcore mode for subscribers) with a new character should now have access to that game mode by logging in once with the character that completed Normal Mode.
- Fixed a bug which caused audio and sound effects to sometimes stop playing.
- Party and PRD Portals created by a character in a group will now properly close when that character leaves the group.
Monsters
- The Beast of Abbadon, Oculis, and Sydonai will now re-spawn normally, even if the player has previously completed their associated quests.
- Fixed a bug which would sometimes prevent Oculis or the Furuncle from spawning properly.
- The loot algorithm for Ash (Beast Caste General) has been adjusted to drop better items.
- Errgoth (Demon Caste General) now does less damage.
- Stalkers and Burning Fiends are now part of the Beast caste and Tortured Souls are now part of the Spectral caste (to balance a disparity of Essence drop rates between castes). This applies to all types of Stalkers, Burning Fiends, and Tortured Souls.
User Interface
- Offline friends are now properly displayed in the Friends List.
- The "Player Requests" confirmation buttons have been reordered to [accept] [decline] [ignore].
- Skill Retrainers now have a confirmation dialogue to help players from accidentally using them.
Items
- Armors with the "minion damage bonus" affix now work for the Engineer.
- Restorative injectors are usable when either health or power is below the player's maximum since they can help recover both health and power for the user.
- Increased the amount of Shields found on items and affixes, ramping up after level 10. Note that this change is not retroactive and will not apply to existing items; however, newly dropped items and existing items upgraded through the Nanoforge will receive the adjusted amount of shields.
- Guild Heralds can now be sold back to merchants for full price.
Skills
- Increasing ranks of Drain Power now work properly at all power ranges.
- Increased the amount of Shields granted by skills that provide Shields.
- Engineer Drones now come with a base armor rating.
Stonehenge Bug Fixes
- Players may now Recall or Party Portal out of the Hell's Heart level.
- Party Portal limitations have been removed from the Stonehenge levels.
- Stonehenge now appears as a destination on the Station Transit Terminal.
- Stonehenge weapons can now have Mod slots.
- The stash in Stonehenge now properly detects collision.
- Fixed a blocking bug in the Essence Caves which prevented a portal into that specific Caste General's Lair from opening.
- Essence drop chance increased from 15% to 20%.
- Fixed rare cases where Essence Caves were not connected to the next level.
- Fixed bad pathing around the Stonehenge wilderness huts.
- Fixed a bug causing additional Skill Retrainers to spawn when they shouldn't have. Duplicate Skill Retrainers should now be removed.