World of WarCraft: Cataclysm: Talentbäume von vier Klassen - Das Spielemagazin. Kritisch. Ehrlich. Aktuell. Das Spielemagazin. Kritisch. Ehrlich. Aktuell.
Entwickler: Blizzard
Test: World of WarCraft: Cataclysm

“Umfangreiches Add-On mit vielen sinnvollen Verbesserungen, großartiger Generalüberholung und leichten Schwächen im Detail...”

Leserwertung: 75% [9]

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WoW Cataclysm - Talentbäume von vier Klassen

Blizzard hat die kompletten Talentbäume der Klassen Druide, Priester, Schurke und Schamane nach dem derzeitigen Stand (10. Juni 2010) aus World of WarCraft: Cataclysm veröffentlicht. Die Entwickler weisen allerdings darauf hin, dass sich die Talente bis zum Release noch stark verändern können, insbesondere die Zahlenwerte. Die vollständigen Talentbäume findet ihr auf den folgenden Unterseiten:



- Improved Eclipse (3 points) - Increases the amount of Lunar or Solar energy generated from your Starfire and Wrath by 12%, and when critically hit by a melee or ranged attack, you will instantly generate Lunar or Solar Energy. When you critically hit with Starfire, you have a 101% chance of increasing damage done by Wrath by 0%. When you critically hit with Wrath, you have a 61% chance of increasing your critical strike chance with Starfire by 0%. Each effect lasts 15 seconds and each has a separate 30-second cooldown. Both effects cannot occur simultaneously.
- Nom Nom Nom [Name nicht final] (2 points) - When you Ferocious Bite a target at or below 25% health, you have a 50/100% chance to instantly refresh the duration of your Rip on the target.

- Power Word: Barrier (1 rank available) - Requires 2 points in Improved Power Word: Shield - 13383 Mana - 40 yd range - 0.5 sec cast - 3 min cooldown - Summons a holy barrier on the target location that absorbs 293 damage done to party or raid members within it each time they take damage. While within the barrier, spellcasting will not be interrupted by damage. The barrier lasts for 15 seconds or until it absorbs 1955 damage.
- Chakra (5 ranks available) - When you use Prayer of Healing, Renew or Heal 3 times in a row you will enter a Chakra state empowering you for 20 seconds. You can only be in one Chakra state at a time. Prayer of Healing - Increases your area-of-effect healing by 2/4/6/8/10%, and reduces the cooldown of your Circle of Healing by .5/1/1.5/2/2.5 seconds. Renew - Increases the periodic haste effect of your Renew spell by 3/6/9/12/15% and reduces the global cooldown of your Renew spell by .1/.2/.3/.4/.5 seconds. Heal - Increases the critical effect chance of your Heal spell by 1/2/3/4/5%, and your Heal has a 20/40/60/80/100% chance to refresh the duration of your Renew on the target. Smite - Increase your total damage done by Shadow and Holy spells by 4/8/12%. Starting at Rank 2 - Increases spell power by 10% of your total spirit. Rank 3 changes the talent to Spiritual Guidance - Increases spell power by 15/20/25% of your total spirit.

- Vendetta (1 Point) - Marks an enemy for death, increasing all damage you deal to the target by 20% and granting you unerring vision of your target, regardless of concealments such as Stealth and Invisibility. Lasts 30 seconds.
- Turn the Tables (3 points) - Whenever anyone in your party or raid blocks, dodges, or parries an attack, your chance to critically hit with all combo point-generating abilities is increased by 2/4/6% for 8 seconds.

- Wrathful Totems [Platzhalter] (1 rank available) - Causes your Fire totems to increase the spell power of your party and raid memebers within 100 yards by 10%.
- Thunderstorm (1 rank available) - Instant - 45 sec cooldown - You call down a bolt of lightning, energizing you and damaging nearby enemies within 11 yards. Restores 8% mana to you and deals 1794 to 2038 Nature damage to all nearby enemies, knocking them back 20 yards. This spell is usable while stunned.


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