Über 200 Updates hat Team Fortress 2 seit der Veröffentlichung bereits erhalten und nun steht auch die Replay-Funktion per Patch zur Verfügung, die automatisch via Steam runtergeladen werden sollte. Auf entsprechenden Servern werden die Kämpfe aufgezeichnet und mit dem Replay-Editor können dann eigene Videos passend zu den Gefechten erstellt (bearbeitet) sowie via YouTube verbreitet werden. Passend zum Release der Replay-Funktion hat Valve Software einen Wettbewerb gestartet, nämlich die Saxxy Awards.
Gameplay rounds are recorded by Replay-enabled servers, allowing players to make and save movies of their recent lives while in-game. Players can then use the Replay Editor to direct custom movies. The editor supports the selection and positioning of cameras from multiple viewpoints, edits and cuts between shots, motion blur, and anti-aliasing, resulting in unique and memorable creations to be shared among friends. Players can upload their replays to YouTube right from within the game. They can then link their YouTube and Steam accounts to share them with Friends in the Steam Community, where others can watch replays and post comments.
In celebration of the release of Replays within Team Fortress 2, Valve is hosting the first-ever "Saxxy Awards," a two-week event featuring twenty categories. Players may nominate themselves by submitting replays online by midnight, May 20th GMT. Winners of each category will receive a Saxxy of their very own.
-Added the Replay feature
(Known issue with Mac replay rendering being blurry will be fixed in the next update)
-Launched the First Annual Saxxy Awards
-Added 8 new Replay achievements
-Added 10 new hats
-Added The Director's Vision, an item that provides you with a new taunt
-Fixed a problem with certain equippable items rendering incorrectly on the loadout screen
-Fixed a problem causing the Mann Co. store previews to render incorrectly
-Crafted items will now remember/display who crafted them
-Added a reward for the early crafters of new items
-Added a new style to the Aperture Labs Hard Hat
-Added a new style to the Blighted Beak
-Fixed bugs with the refurbish items interface so that some properties will no longer be un-removable under certain circumstances
-Fixed the briefcase not being drawn on players when it's being carried in CTF maps
-Fixed the Gloves of Running Urgently not using the correct skin in the character loadout screen
-Fixed the Kritzkrieg not drawing the correct model in the character loadout screen
-Fixed the Horseless Headless Horsemann displaying the burning material in DirectX8
-Fixed the Aperture Labs Hard Hat displaying the burning material in DirectX8
-Fixed removing the burning/jarated conditions on players who are being critboosted by a Medic using the Kritzkrieg
-Added Mad Milk to the conditions that are cleared when players are made invulnerable by a Medic with an ÜberCharge
-For web developers: added tool and capability information to the IEconItems_440/GetSchema Web API