Men of War: Assault Squad: Weiteres Update - Das Spielemagazin. Kritisch. Ehrlich. Aktuell. Das Spielemagazin. Kritisch. Ehrlich. Aktuell.
Entwickler: DMS / Best Way
Publisher: 1C Company
Test: Men of War: Assault Squad

“Gähn - schon wieder Zweiter Weltkrieg! Auch wenn die KI einen hier auf Trab hält und die Schlachten fordernd macht.”

Wie findest Du das Spiel?

Spielinfo Bilder Videos

Men of War: Assault Squad
Ab 9.99€
Jetzt kaufen


Stellenmarkt Jobbörse Jobware


Folge uns


Men of War: Assault Squad - Weiteres Update

Via Steam steht ein neues Update mit allerlei Verbesserungen und Balance-Veränderungen für Men of War: Assault Squad zur Verfügung. Der Patch sollte automatisch runtergeladen werden. Change-Log:

Download: Patch 1.85.3 (389 MB)

-Added M4A4 Sherman
-Added M4A4 Firefly
-Added StuG III G
-Added StuH 42
-Added new explosion effect for 105mm shells
-Changed Stosstrupp special ability to Sturmtrupp
-Changed Vsync to be enabled by standard (reduces camera stuttering)
-Changed shadow settings to normal by standard (reduces issues some GPUs have)
-Changed Ho-Ri I and II to have maximum gun range
-Changed Sten V silencer to have have less uncover effect when firing
-Changed Nagan PB to have less uncover effect when firing
-Changed knives to have no uncover effect when being thrown
-Changed sound system of vehicles to not loop exhaust sound (credits to Phazon)
-Changed Goliath to be more stealthy when moving
-Changed all tanks to have full fuel load on start
-Changed sound to be played in fog of war
-Changed accuracy curve of Sturmtiger to be linear
-Changed all weapons to have more accurately simulated accuracy according to aim circle
-Changed inventory of Scouts
-Changed visuals of mguns in interface
-Changed fuel can of tanks to carry additional fuel
-Changed tank mguns to be displayed in inventory only when they are AA-mgun
-Increased AI priority to target tanks
-Increased minimap icon sizes
-Increased animation speed for switching some small arms by infantry
-Increased animation speed of jumping over fences
-Increased animation speed of tossing grenades
-Increased animation speed of healing/finish healing so running away works better
-Increased animation speed of getting to cover when a grenade lands nearby
-Increased animation speed of hand to hand combat
-Increased accuracy of Churchill AVRE
-Increased accuracy of Ho-Ri I and II
-Increased accuracy of Super Pershing
-Increased shell damage of shells sizes 37mm to 85mm
-Increased penetration power of Ho-Ri I and Ho-Ri II gun
-Increased knife throw speed
-Increased at-rifles accuracy
-Increased barrel fuel load from 200 to 500 liters
-Increased repair time of medium tanks
-Increased small arms weapon switch speed
-Increased reload time of Churchill AVRE from 75 sec to 60 sec
-Increased damage modifier of StG44 slightly
-Increased the range of flame tanks from 30m to 35m
-Reduced recharge time of IS-2 and IS-3 from 15 sec to 12 sec
-Reduced high explosive resistance of sandbags
-Reduced mgun rotation speed of Hetzer slightly
-Reduced specular of Panther slightly
-Reduced accuracy of mguns
-Reduced accuracy of carbines
-Reduced damage modifier of mguns
-Removed mediumbig shell size (85mm)
-Reworked the accuracy during movement mechanics for all vehicles
-Reworked the accuracy mechanics for tanks
-Reworked the accuracy mechanics for small arms
-Reworked the vision system
-Reworked the unit path finding (credits to Ty2903)
-Reworked explosion effect system
-Fixed squad interface to display all squad members
-Fixed SdKfz 251 accuracy setting for movement
-Fixed Japanese tank mguns to have accuracy decrease when moving
-Fixed vision settings of Churchill Mk. VII, AVRE and Croc
-Fixed vision settings of Jagdpanzer IV
-Fixed some vehicle vision bugs (credits to Ty2903)
-Fixed some vehicle bugs (credits to Ty2903)
-Fixed a bug with PPSH accuracy
-Fixed vehicles getting stuck on tramways
-Fixed vehicles getting stuck on coaster tanks
-Fixed that AI was leaving Japanese ammo trucks when under fire
-Fixed some erroneous reports in the gamelog
-Fixed volume of Type99 LMG
-Fixed a specular map issue of the QF 6
-Fixed some building props
-Fixed some mipmap levels for textures
-Fixed mguns of black prince to be BESA
-Fixed volumes of Mk2 Matilda

-Added ranked games
-Added steam leaderboards
-Changed netcode to improve performance
-Changed M4A4 FireFly class from heavy to medium
-Changed mgun display in unit info menu
-Increased chat message size
-Increased MG42 timer from 30 sec to 60 sec
-Increased price of ISU-152 from 1200 MP to 1400 MP
-Increased price of T-34-76 late from 400 MP to 420 MP
-Increased price of MK2 Daimler from 220 MP to 240 MP
-Increased price of M24 from 360 MP to 380 MP
-Reduced price of KV-85 from 760 MP to 750 MP
-Reduced price of ZiS 30 from 360 MP to 350 MP
-Reduced price of Su-76 from 360 MP to 350 MP
-Reduced price of Su-85 from 560 MP to 550 MP
-Reduced price of KV-1 from 560 MP to 550 MP
-Reduced CP of M4A4 FireFly from 30 CP to 15 CP
-Fixed small map issues
-Fixed combat mode on 2v2 Canyon multi map
-Fixed camera settings on 1v1 Winter Church, 1v1 Road, 2v2 Canyon
-Fixed scores of Churchill Mk VII
-Fixed scores of Comet
-Fixed camera clipping on Canyon

-Changed fog of war to visually uncover by allies as well
-Reduced AI accuracy on easy, normal, hard for 10%
-Fixed flamer price on some missions
-Fixed small map issues
-Fixed tank crew members flying out of tanks

Quelle: Steam


Es gibt noch keine Kommentare zu diesem Thema!
schrieb am