Change-Log (0.1.10)
GENERAL:
- New: Item type "dagger" and dagger weapon
- Fix: Navigation in randomly generated dungeon was sometime problematic due to some ignored click for character deplacement. This issue should be fixed now. Let us know how it goes for you.
- Improve: The "Controls" page now displays how to use potions and "active dodge"
- Fix: Merchant is now displaying item names and details correctly
ENVIRONMENT:
- Numerous corrections in the Open World
- The zone around Amarth has been modified. This allow not lose the player, to more focus to the quests and make the open world more important, as it is less accessible. It is completely WIP and it will probably be modified a lot in the future.
- 6 new rooms for randomly generated dungeons
- Various fixes for the weather sytem
- The water displays now correctly the rain ripples
- Pickable vegetation objects such as mushrooms are not displayed with a Barrel placeholder anymore.
LOCALIZATION:
- New: Russian localization thanks to RandomXXXX!
- Chinese update thanks to ngacnlcq!
- German update thanks to CoTTo!
UI:
- Improved items and potions icons in the inventory
- Great mushroom item has now an image
ANIMATION:
- Several animation redesign.