Wolcen: Lords of Mayhem - Early-Access-Update mit Kältewaffen und einem weiblichen Charaktermodell
Für die Early-Access-Version von Wolcen: Lords of Mayhem (ab 31,49€ bei kaufen) ist ein fast acht GB großes Update auf Version 0.2.8 veröffentlicht worden. Das auf der CryEngine basierende Hack-&-Slay, das ehemals Umbra hieß, kann fortan auch mit einem weiblichen Charakter gespielt werden. Ansonsten haben die Entwickler die Level-Architektur im Gebiet "Mountain Cave" verbessert, auf Kälte basierende Waffen hinzugefügt, Bugs aus der Welt geschafft und die Performance optimiert.
Letztes aktuelles Video: Update 028 - Female Character
GENERAL:
New: Female character!
You can now customize your character with following options: Skin color Morphology using 5 parameters: Fat, Muscular, Thin, Skinny and Bust 6 haircuts with customizable colors 11 eyes preset
Fixed: Mouse double click ignored
Fixed: Various rare issues that would override player's character customization options
Improved: Character list & character selection camera
Modified: The location of the saves is now in "User/savegames/"
Improved: Performances improvement related to skill use & damages
New: Localization for Weapons and Armors!
ENVIRONMENT:
Improved: Greatly improved visual quality of Mountain Cave architecture
Improved: Rendering of character selection
Improved: deleted annoying vegetation
Fixed: the prefab in the oblivion dungeon
Fixed: reconnect navmesh at the driller location
Fixed: Playerlight not disabled when going to character list from a dungeon
CHARACTERS:
New: Female character!
Improved: feet of player entering in the ground in the menu
Improved: Butcher behaviour
Improved: Spider behaviour
ANIMATION:
New: Animations for new character female
UI & VISUALS:
New: Exit to desktop (community suggestion)
New: Match hair & beard colors (community suggestion)
Improved: Slightly modified the appearance of the loot
Fixed: A bug where magic trails weren't going all the way along the weapon. It also should fix a few visual artifacts with dynamic weapon trails.
Fixed: Rare bug where the equipment wouldn't morph according to player's morphology
Fixed: Rare save rollback
Improved: small adjustments on the main resource HUD
Improved: The Innkeeper is now displayed on the minimap
Improved: New way to show the framerate
GAMEPLAY:
New: Cool weapons
Fixed: amulets and rings that increase Power now modify your current Umbra value and not just your max value.
Fixed: Crash when player reaches level 30
Modified: the way loot is balanced and calculated
Modified: the way magic affixes are rolled, and their level calculated
Fixed: Dungeon keeper not appearing at the beginning of the last quest
Fixed: Bug with the luthor's quest
LOCALIZATION:
Improved: The localization files are now splitted into different .xml for better editing. They will be internally cleaned and organized in the future.
New: Localization for Weapons and Armors.
Fixed: English typos
Fixed: Missing strings EN / FR.
Thanks again for all the community translations!
Known issues: -There is still white flashes at the end of the first cave -The player can get stuck, you can use the "stuck" command in the console if it happens -Some animations are slow down