Lords of the Fallen - Dritter Patch für die PC-Version
Für die PC-Version von Lords of the Fallen steht der mittlerweile dritte Patch via Steam zur Verfügung. Es fügt zusätzliche Einstellungsmöglichkeiten hinzu (X-Achse invertieren, "Chromatic Abberation"), behebt einige technische Fehler und schafft mehrere "Game-Design-Macken" aus der Welt.
The following features have been added to the game:
Separate Chromatic Abberation setting (Post Chromashift)
Invert X-axis option
Toggle target switching after killing an enemy option
A warning message when the user enables very high resolution textures (performance and stability issues)
List of fixed technical issues:
Damage value displayed in the inventory when a non-physical weapon is equipped
Sudden contrast changes at the outdoor areas
Missing cursor when displaying message boxes in the game
The splash screens timings that were incorrect on some machines
Scaling for weapons with an attribute requirement lower than 10
First tutorial issue with message box not popping up
Chinese localization issue
List of fixed game design issues:
Planetarium issue where you could get stuck if you died and killed a foe simultaneously
Improved the catacombs pit issue fix- if a player is stuck down there, he will get teleported
Boss extro cutscenes that were triggered when the player and the boss died simultaneously
Incorrect respawn position after death if the player skipped the tutorial
Improved targeting when using Right Stick/button wheel
Rune of Adyr' issue; The rune has been removed from the inventory when starting NG+
Player position when approaching the first tutorial foe
The Crippled Rhogar quest issues; The NPC will now offer the mission even after the player has rejected his initial offer; The NPC will now correctly accept humans skulls in his initial conversation with the player
The crippled Rhogar voice-over after its death
Gate leading to Commander arena; Yetka will no longer close the gate if the enemies are not on the arena
The issue concerning the final boss falling through the floor
The random death after respawn during the final boss encounter
The Guardian boss weapon issue
The issue with the key to the Gardens being dropped too early
Model of portal leading to the Hand of God was changed
Chest in the First Warden arena was removed
Curse weapon issue; The weapon no longer grants additional luck attribute points
Exp multiplier; The multiplier now resets after either saving progress or banking exp. Please note that you can save the game without losing the multiplier by holding Left Stick/Shift while using the shard (health& health potions will not be refilled then)
"If you are having problems with the in-game settings working incorrectly after the patch please delete the settings.ini file from Lords of the Fallen folder in Documents (this will reset all the settings to default)."
Du meinst eben gerade Chromatic Abberation (-> http://de.wikipedia.org/wiki/Chromatische_Aberration), was man dank dem Patch jetzt einzeln deaktivieren kann. Vorher konnte man nur sämtliche Post-Processiong-Effekte auf einmal deaktiveren.
Separate Chromatic Abberation setting (Post Chromashift)
Was is des? Was mich bisher am meisten stört, ist dieses permanente Kantengeflimmer, das überall auftritt. Gerade in den dunklen Arealen fällt es verstärkt auf. Durch die Deaktivierung von Post-Processing hat es sich etwas gebessert, aber trotdzem lässt es sich kaum ignorieren...