RollerCoaster Tycoon World: Neuntes Update mit "Looping Coaster" und farbigen Warteschlangen - Das Spielemagazin. Kritisch. Ehrlich. Aktuell. Das Spielemagazin. Kritisch. Ehrlich. Aktuell.
Publisher: Atari
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RollerCoaster Tycoon World: Neuntes Update mit "Looping Coaster" und farbigen Warteschlangen

RollerCoaster Tycoon World (Simulation) von Atari
RollerCoaster Tycoon World (Simulation) von Atari - Bildquelle: Atari
Für die Early-Access-Version von RollerCoaster Tycoon World ist das neunte Update veröffentlicht worden. Es fügt den "Looping Coaster" als neue Achterbahn hinzu und sorgt für farbliche Anpassungsmöglichkeiten bei den Warteschlangen. Darüber hinaus haben die Entwickler eine neue UGC-Startseite (benutzergenerierte Inhalte) gestaltet und diverse Verbesserungen in Bereichen Park-Mitarbeiter, Performance sowie Ladezeiten vorgenommen.

  • COASTER: Brand-new Looping Coaster! A handsome square-ribbed steel coaster ideal for performing inversions. Comes with 5 pre-made coaster designs.
  • COLORED QUEUES: Players can now select a queue and modify the color of the railing and footpath.
  • UGC LANDING PAGE: An all-new landing page highlighting the latest featured items from the RCTW community.

  • GRAPHICS: Improved Seats for Standing, Dive, Wing, and Floorless Coaster
  • PEEPS: Improved animations for falling peeps
  • PERFORMANCE: Continued Flat Ride optimization
  • PERFORMANCE: Improved performance while using staff patrols
  • PERFORMANCE: Continued tree performance optimization
  • PERFORMANCE: Improved loading times when loading saved parks
  • STAFF: Players can now assign employees to Patrol Area by dropping them anywhere within that area
  • STAFF: Continue improvements to camera zoom feature
  • STAFF: Rides now highlight when placing mechanics or entertainers within Patrol Area of ride
  • TERRAIN: Terrain automatically flattens when building on steep slopes
  • TERRAIN: Small scenery objects rotate according to terrain slope
  • UI / UX: Added a “Group” tab to all info panels
  • UI / UX: Added Blueprint button to first tab of all info panels
  • UI / UX: Added “total cost” to info panel
  • UI / UX: Added new mouse icon when hovering over buildings

The bugs below have been addressed in this update. Note that this is only a selection of all the bug fixes from the full list.
  • CRASH: Crash occurs when attempting to modify a path at the exit of any building/ride/coaster
  • CRASH: Attempting to move a shop on top of another will cause a crash
  • GRAPHICS: Stardust Lilies feature small texture issue
  • GRAPHICS: Resolution too low for “The Day the Ride Stood Still” façade texture
  • GRAPHICS: Lantern appears to float in “Hayride” and “Wild Tycoon Wing” rides
  • STAFF: Janitors occasionally leave janitor building with their Heat Maps texture, even when Staff Heat Maps are disabled
  • STAFF: Not all staff buildings highlight when using Heat Maps
  • UI / UX: Coaster thumbnails do not match actual coaster
  • UI / UX: Price/cost panel is hidden by Staff Building Heat Maps, when viewed at certain angles
  • UI / UX: Incorrect color tint shown when enabling Theme Concentration heat maps
  • UI / UX: Selection Coasters after expanding a park will bring up incorrect HUD
  • UI / UX: Objectives for final month of Scenario do not appear with green check mark
  • UI / UX: Landing Page bug making “Most Popular” and “Top Rated” categories disappear and reappear
  • UI / UX: Placing buildings on a curved path with snapping tool active can create error

Quelle: Nvizzio Creations


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