von Marcel Kleffmann,

Trine 3: The Artifacts of Power - Update 1.10 mit neuem Level, mehr Checkpoints und Linux-Unterstützung

Trine 3: The Artifacts of Power (Adventure) von Frozenbyte
Trine 3: The Artifacts of Power (Adventure) von Frozenbyte - Bildquelle: Frozenbyte
Für Trine 3: The Artifacts of Power ist ein neues (kostenloses) Update erschienen, das ungefähr 1,6 GB groß ist. Neben Bugfixes und Verbesserungen bringt das Update SteamOS- und Linux-Unterstützung sowie Checkpoints für die "Lost-Pages-Levels". Hinzu kommt ebenfalls ein neues Level mit dem Titel "Quest for Cake". Zugleich werden alle Spiele der Trine-Reihe vergünstigt bei Steam, GOG.com und Humble angeboten.

Letztes aktuelles Video: Content Update 110


v1.10 (build 3080)
Levels
  • Added a new level "The Quest for Cake" !
  • Added similar checkpoint logic to Lost Pages levels than Tutorial levels have, now you can die during the level and continue without restarting the whole level

Gameplay
  • Amadeus (Wizard) accurate or companion levitation cannot be started while not on ground ("the Wizard box exploit")

Technical
  • Re-builded the game data due to some engine level changes which increases the size of the update.
  • Fixed crash issues which could occur when changing characters (rapidly)
  • Fixed rare crash issues with physics objects (when physics contact happened)
  • Fixed rare crash issue which could occur when levitating objects with Amadeus (Wizard)

Optimizations
  • Added (minor) optimizations all over the gameplay and engine logic while working on other platforms :)

Rendering
  • Fixed sway which was randomly disabled sometimes
  • Fixed overly bright fogs for Linux and OS X

Input
  • Fixed some rare double input issues with backspace button and input in general

GUI
  • Fixed loading screen glitching when changing save slots or deleting them
  • Fixed missing character when deleting a save slot

Cinematics
  • Fixed minor issues with the intro cinematic (polished scene, no more holes in the geometry, no more characters running through the walls etc.)

Achievements
  • Fixed issue where Trineangle related achievements were only unlocked on level exit, now they are unlocked when last one is collected in a level

Stereo 3D
  • Fixed Stereo 3D feature available pop up which was missing
  • Fixed Trine 3: The Artifacts of Power main menu logo which stuck on screen when Stereo 3D was enabled

Public Editor
  • Reworked the whole resource processing logic

Info
  • All v1.10 (Steam and DRM Free) builds are online multiplayer compatible with this build (check the version number from game's main menu)

OS X Known issue
  • Mouse needs double click so that one click passes through, this can be fixed by ALT+TAB / CMD+TAB the game and back

Quelle: Frozenbyte

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