Für Hellion (Early Access) steht das Craftwork Update zum Download bereit. Nach der Installation wird man sämtliche Bauteile und Gegenstände auch selbst herstellen können, zum Beispiel Warpzellen, Anzüge sowie Geschütztürme. Überarbeitet wurden zudem Luftschleusen, das Lebenserhaltungssystem und viele Benutzerinterfaces (z.B. Fracht und Sicherheit).
Die Multiplayer-Survival-Simulation im Weltraum soll auf "newtonscher Physik" und auf realistischen Orbitalmechaniken basieren - in einem persistenten Universum ohne Ladebildschirme. Spielerisch sollen das Sammeln von Ressourcen, Crafting/Herstellung und die Wartung des Schiffs, der Station und den modular aufgebauten Gegenständen im Fokus stehen. Eine Geschichte rund um Survival-Action soll ebenfalls geboten werden, falls sich die Spieler für die Story-Hintergründe interessieren sollten. Spieler-gegen-Spieler-Gefechte sollen möglich sein.
New Features
Crafting mechanic - starting with the Craftwork update players will have the option of crafting any piece of equipment in the game, from parts and warp cells to suits and turrets. Crafting is only possible from the new Fabricator module and requires new crafting resources alloys, carbon fibers and circuits as well as old refined resources.
Crafting resources can be obtained by placing existing items in the Fabricator’s recycling unit. Note that recycling items will yield only a fraction of their manufacturing cost.
New “scrap items” added. These items can only be found on derelicts and will yield a high amount of crafting resources when recycled.
Fabricator module added to the game
Volumetric Lighting - volumetric lights option can be toggled on/off from the options menu.
Major system improvements
Major improvements to airlocks, life support system, cargo interface and the security interface.
Air added as a new resource. Air can be transferred between cargo holds and can be refined back into Oxygen and Nitrogen when needed.
Air Tank storage added to the life support system. This tank serves as storage for pressurizing and depressurizing rooms and airlocks.
Air Generator now produces air that is immediately stored inside the air tank.
All rooms can now be pressurized/depressurized or vented from the LS interface.
Players will now start suffocating when the Air Quality in a room reaches 20% instead of 0. Interface panels have been updated to account for these changes.
CO2 filters now completely eliminate oxygen consumption of the Air Filter but slowly degrade with use.
Airlocks now operate much faster and require a working life support to operate. Without space in the Air Tank or a working life support players will only have the option to override the airlock and vent the air.
Changed the cargo interface to be in line with the visual changes to the - Power Supply and Life Support interface.
Nitrogen Minerals renamed to Nitrates, Heavy Ice replaced with Regolith and Deuterium replaced with Helium-3.
Changed all resource icons for improved visibility.
Adding Command module to your base will now prevent unauthorized personnel from accessing any of the system panels.
Locked all outside maintenance shaft hatches to prevent players from bypassing locked doors.
Added Life Support and Power Supply interface panels to the Command Module.
Propulsion changes
Warp with multiple modules. Up to 3 docked modules can now be moved at once at the cost of increased Warp Cell consumption (x2, x3, x4).
Ship engines can now properly be used to change orbits of docked stations.
User Interface Improvements
Added “Join Hellion on Discord” option to the game menu
Added Gamepedia link to the game menu
Added UI tooltips on hover for all interface panels