WorldShift: Patch 1.0.23 - Das Spielemagazin. Kritisch. Ehrlich. Aktuell. Das Spielemagazin. Kritisch. Ehrlich. Aktuell.
Entwickler: Black Sea Studios
Publisher: Black Inc.
Test: WorldShift

“Der auf Einsteiger getrimmte Mix möchte viel sein, ist aber letztlich weder Fisch noch Fleisch. ”

Leserwertung: 88% [2]

Wie findest Du das Spiel?

Spielinfo Bilder Videos


Stellenmarkt Jobbörse Jobware


Folge uns


WorldShift - Patch 1.0.23

Patch 1.0.23 für WorldShift von 1.0.21:

Download: Patch 1.0.23 (deutsch) (30,8 MB)
Download: Patch 1.0.23 (mehrsprachig) (30,4 MB)

- Fixed a bug (introduced in the last update) that caused players with names longer than 13 characters to not be able to create and list games.
- Fixed the Shifting Ray global action to comply with range limits when executed through the minimap.
- Modifying the Ability Grid after joining a game now takes effect in the game.
- Fixed some minor Lua errors and UI bugs.

    * Fixed a bug in the mission "Into the Lair of the Beast" that made the boss Big One very hard to defeat
    * Tweaked the LanZealot fight in "Bridges of Trial" to be generally harder
    * Various anti-cheat improvements
    * Slightly decreased the number of Elite Troopers spawned from the Shocktroops global action
    * Slightly decreased the number of Hatchlings spawned from the Infest global action
    * Slightly decreased the damage of the Airstrike Bombers
    * Slightly increased the Nanofix healing amount
    * Hellfire cost slightly decreased
    * Some localization fixes
    * Fixed a rare crash on finishing matches
    * Fixed a bug that caused Hellfires and Assault Bots to not get power and power regeneration from items


Es gibt noch keine Kommentare zu diesem Thema!
schrieb am