Halo: The Master Chief Collection
27.11.2014 09:32, Marcel Kleffmann

Weiterer Multiplayer-Patch; Matchmaking deutlich beschleunigt

Und weiter geht die Arbeit an der Online-Baustelle der Halo: The Master Chief Collection (ab 29,99€ bei kaufen): 343 Industries hat einen weiteren (523 MB großen) Patch veröffentlicht , der erneut am Matchmaking schraubt, diverse Bugs der Benutzer-Oberfläche aus der Welt schafft, das Party-System verbessert und die generelle Stabilität der Multiplayer-Partien optimiert. Bei Reddit wird derweil darüber berichtet , dass das Matchmaking nach der Patch-Installation in weniger als zwei Minuten über die Bühne gehen soll.

Matchmaking

  • Made improvements to the way the matchmaking system handles player matching 
  • Made improvements to the team selection process to improve team balancing
  • Made an update to the party system to improve searching with parties (2+ players)
  • Made further improvements to  how matchmaking progress is communicated to the player
  • Made an update to ensure that players do not enter a non-joinable state after searching for a match
  • Made an update to ensure that the “Game Session” UI does not persist after leaving a matchmaking lobby
  • Resolved a variety of incorrectly displayed matchmaking prompts
  • Improved matchmaking roster presentation during team creation phase to remove roster flickering
  • Corrected a “connecting to host” message that incorrectly displayed during the matchmaking searching phase
  • Made an update to ensure that FFA players do not appear as if they are on the red team in the pre-game lobby


Party, Lobby, and Custom Games
  • Made an update to ensure that custom game settings persist between matches
  • Made an update to ensure that player’s player emblems load correctly when returning to lobby
  • Made an update to improve nameplate and emblem display
  • Improved the display of emblems in the “Games Session Details” screen
  • Made improvements to parties to ensure that parties are merged when the host joins another player and “brings party”
  • Made an update to improve party stability after completing a matchmaking game
  • Made an update to ensure that players are joinable after playing a matchmaking game


Stability
  • Made a variety of updates to improve UI stability
  • Resolved stability issues that occurred while viewing medals in “Player Details”
  • Made an update to prevent stability issues caused by controller disconnects
  • Made an update to improve post-game-carnage-report stability
  • Made an update to address in-game stability for Halo 2
  • Improved matchmaking stability while searching with parties (2+ players)
  • Addressed a crash that could occur after searching in the Halo 2: Anniversary Rumble playlist
  • Resolved a variety of miscellaneous stability issues to improve overall performance


Achievements
  • Made an update to ensure that the “Zealot” achievement is unlockable

0
0
Kommentare

Du musst mit einem 4Players-Account angemeldet sein, um an der Diskussion teilzunehmen.

Es gibt noch keine Beiträge. Erstelle den ersten Beitrag und hole Dir einen 4Players Erfolg.