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Patch für Command & Conquer Generäle: Die Stunde Null auf Version 1.03. Das Update nimmt jede Menge Veränderungen am Gameplay und der Balance des Echtzeit-Strategiespiels vor. Bisherige bekannte Cheat-Möglichkeiten und technische Macken haben die Entwickler außerdem aus der Welt geschafft.

Version 1.03 – February, 2005

1. COMMAND CENTER CRASH- fixed the crash that would occur when upgrading
a fake GLA command center.

2. GARRISONED BUNKER CRASH- fixed the crash that would occur when a
stealth bomber attacked a garrisoned bunker or palace.

3. FIXED THE UNFINISHED BUILDING EXPLOIT
* Scud Storm (All GLA Generals)
* Firebase (all USA Generals)
* Gattling Tower (all China Generals)
* Patriot Missile (all USA Generals)
* Tunnel Network (Stealth and Demolition Generals)

4. WORKERS STOPPING- fixed the problem that would cause GLA workers to
stop gathering resources when buying the Fortified Building Upgrade.

5. GLA CAPTURING OPPONENT’S COMMAND CENTER- fixed an issue that caused
the user’s general’s powers to become un-clickable after he captured
an opponent’s command center.

6. COLONEL BURTON- fixed the bug where he could destroy aircraft by
knife-attack.

7. TANK HUNTER- his explosives no longer disappear when he dies.
Instead, they explode.

8. SENTRY DRONES- no longer automatically engage on enemy units when
stealthed.

9. USA AIR FORCE GENERAL- the rangers are now specific to the faction,
rather than being the default USA rangers.

10.  COMANCHES- now get the red rocket trails when they achieve heroic
rank.

11.  TEXT CHANGES- the tooltip for the Laser Defense Turret now indicates  
the correct power usage.

12.  TOXIN GENERAL- Anthrax bomb now has Gamma toxin by default.

13.  BOMB TRUCK DISGUISED AS AVENGER- now uses the correct Avenger Model.

14.  ADDED NEW MAPS!

15.  ALL USA GENERALS

a. RAPTOR & STEALTH FIGHTER- fixed the laser missile upgrade.

b. PILOT- displays upgrade cameos for chemical suits and advanced
training.

c. COMANCHE-
i. Blades no longer collide with anything.
ii. Rocket pod “instant damage speed” removed.

d. CHINOOK-
i. No longer takes damage from flashbangs.

e. HUMVEE- transported units can now directly target air units.

f. TOMAHAWK- now drop salvage crate when destroyed by GLA.

g. SCOUT DRONE- Reduced effects of armor upgrade from 50% to 25%.

h. HELLFIRE DRONE- Reduced effects of armor upgrade from 50% to
25%.

i. SPY DRONE- now displays the upgrade cameo for drone armor.

j. FIREBASE- Armor adjusted to be vulnerable to snipers and immune
to melee and laser damage.

k. SENTRY DRONE-
i. Benefits from drone armor upgrade granting 25% bonus.

l. AVENGER- 
i. Laser turret no longer has sight range.
ii. Composite armor upgrade has been removed.
iii. Now displays cameo for hellfire drone.
iv. Damage received vs. jet missiles improved from 30% to
23%.
v. Fixed the bug where the map would become slightly
uncovered when building an avenger.
vi. Locomotor has been corrected.

m. BATTLE DRONE- Increased vehicle repair rate from 5 to 10 points
per second.

n. FLASHBANGS- increased primary damage from 25 to 35.

o. SPECTRE GUNSHIP- level 1 hit points decreased from 1000 to 600.

 

16.  USA (BASE FACTION)

a. SPECTRE GUNSHIP- now grants less experience when killed.

b. POWER PLANT – now displays upgrade cameo for control rods.

c. SUPPLY DROP ZONE- now displays upgrade cameo for supply lines.

d. PALADIN- now displays the upgrade cameo for hellfire drone.


17.  USA AIR FORCE GENERAL

a. COMANCHE- now displays upgrade for stealth upgrade.

b. POWER PLANT- now displays upgrade cameo for control rods.

c. SUPPLY CENTER- now displays upgrade cameo for supply lines.

d. SUPPLY DROP ZONE- - now displays upgrade cameo for supply
lines.

e. CHINOOK- build time increased from 15 to 25 seconds.

f. KING RAPTOR- laser guided missile only increased damage by 12%
rather than 25% for the other factions.

g. AURORA-
i. Bomb damage increased from 900 to 1000.
ii. Bomb damage radius increased from 70 to 100.

h. CARPET BOMBER- now has to be activated in the general’s
experience menu (Level 1 – experience point). Is deployed from
the Strategy Center.


18.  USA LASER GENERAL

a. LASER DEFENSE TURRET– correct number of Rangers appear when
destroyed.

19.  USA SUPERWEAPON GENERAL

a. AURORA ALPHA-
i. New unique model.
ii. Secondary attack damage decreased from 1000 to 900.
iii. Secondary attack range decreased from 100 to 70.

b. BATTLE DRONE- reduced drone armor upgrade from 50% to 25%.

c. PATRIOT BATTERY- now spawns rangers when destroyed.

d. DAISY CUTTER FUEL BOMB-
i. Damage reduced from 1000 to 900.
ii. Damage radius reduced from 100 to 70.

e. Avenger-
i. Now available without the Strategy Center.
ii. Decreased price from 2400 to 2000.

20.  ALL CHINA GENERALS

a. PROPAGANDA TOWER- now displays the upgrade cameo for subliminal
messaging.

b. INTERNET CENTER- now displays the upgrade cameo for satellite
hack 1 and 2.

c. GATTLING TANK- experience required to level up is more spread
out (gets to level 2 sooner and to level 3 later).

d. INFERNO CANNON-
i. It only takes three shots to trigger a napalm firestorm
(down from six).

e. NAPALM MISSILES-
i. Now inflicts burning death instead of explosion death.
ii. Range reduced from 320 to 300.


21.  CHINA (BASE FACTION)

a. HELIX- now displays upgrade cameo for black napalm.

b. INFERNO CANNON- Speed increased from 20 to 30.


22.  CHINA INFANTRY GENERAL

a. MINI GUNNER-
i. Now displays upgrade cameo for capture building.
ii. Reduced price from 400 to 350.
iii. Range reduced from 125 to 115.

b. ASSAULT TROOP CRAWLER-
i. Decreased heal rate to 2% (non-upgraded) and 4%
(upgraded).
ii. Now displays the upgrade cameo for subliminal messaging.

c. ATTACK OUTPOST-
i. Now displays the upgrade cameo for subliminal messaging
ii. Decreased slots from 10 to 8.
iii. Decreased included Tank Hunters from 4 to 3.
iv. Decreased health from 350 to 300
v. Decreased heal rate to 1% (non-upgraded) and 2%
(upgraded).

d. ASSAULT HELIX-
i. Decreased health from 300 to 265.
ii. Can now build special bunker and drop napalm bombs.


23.  CHINA NUKE GENERAL

a. RADIATION FIELDS
i. Changed ambient sound to toxic ambient sound.
ii. Reduced health from 120 to 100 allowing medics to clean
them up faster.
iii. Increased lifetime from 2.5 seconds to 10 seconds.
iv. Now uses toxic FX on death.
v. Reduced geometry radius from 10 to 6.
vi. Damage radius is now smaller.

b. HELIX- now displays upgrade cameo for nuke bomb.

c. MIG- removed upgrade cameo for black napalm, since it is not
available.

d. BATTLEMASTER- now displays upgrade cameo for isotope stability.

e. CARPET BOMB- delay increased from 2:30 to 3:00.

f. TROOPCRAWLER- Now contains the Tank General’s Red Guard rather
than base China’s.


24.  CHINA TANK GENERAL

a. TROOPCRAWLER-
i. Increased price from 1200 to 1400.
ii. Now contains the Tank General’s Red Guard rather than
base China’s.

b. GATTLING TANK- evened out the experience points needed to level
up (0 – 80 – 200 – 300).


25.  ALL GLA GENERALS

a. QUAD CANNONS-
i. Now 50% more resistant to fire damage.
ii. Damage with the AP upgrade is now sequentially higher
after each weapon crate upgrade. Previously, damage was
slightly reduced after the second upgrade.

b. ALL BUILDINGS- now display upgrade cameo for fortified
structure (when appropriate).

c. SCUD LAUNCHER- now drops salvage crate when destroyed by GLA.

d. RADAR VAN- stealth detection range increased from 200 to 250.

e. BATTLE BUS-  
i. Transported units can directly target air units.
ii. Decreased speed from 75 to 70.

f. SCUD MISSILES- Can now do damage to structures

g. MARAUDER- weapon range increased from 150 to 170.

h. TECHNICAL-
i. Cannon (salvage upgrade) damage now has different
properties.
ii. Machine gun damage reduced from 15 to 10.
iii. Damage increases when purchasing AP Bullets after the
second salvage upgrade.

i. HIJACKER- can no longer capture the battle bus, when occupied.


26.  GLA (BASE FACTION)

a. SCUD STORM, SCORPION- now displays upgrade cameo for Anthrax
Beta.

b. REBEL- now displays upgrade cameo for Booby Traps.

c. BOMB TRUCK- now displays upgrade cameo for Anthrax Beta.

d. TECHNICAL- increased build time from 3 to 5.

e. SABOTEUR- now available in barracks after the war factory is
built.

f. TUNNEL NETWORK- damage caused by gun increased from 10 to 15.

g. MARAUDER TANK-
i. Armor increased from 430 to 500.
ii. Weapon range increased from 150 to 170.


27.  GLA DEMO GENERAL

a. Most units that can commit suicide only explode when committing
suicide and not when they are destroyed.

b. TECHNICAL-
i. Increased build time from 3 to 5 seconds.
ii. With the demolition upgrade, the technical can only
explode by manual command.

c. TERRORIST- the explosion power increased.

d. TUNNEL NETWORK- damage caused by gun increased from 10 to 15.

e. MARAUDER TANK-
 i. Health increased from 430 to 500.
 ii. Weapon range increased from 150 to 170.

f. JARMEN KELL- can no longer detect stealthed units.


28.  GLA TOXIN GENERAL

a. ANTHRAX GAMMA UPGRADE- price increased from 1000 to 1500.

b. RPGs- the effect of gamma upgrade has been reduced.

c. TECHNICAL- increased build time from 3 to 5.

d. MARAUDER TANK-
 i. Health increased from 430 to 500.
 ii. Weapon range increased from 150 to 170.

29.  GLA STEALTH GENERAL

 a. TECHNICAL- increased build time from 3 to 5.

 b. TUNNEL NETWORK- damage caused by gun increased from 10 to 15.

 c. SABOTEUR- now available in barracks after the war factory is
built.

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