von Marcel Kleffmann,
Trine 3: The Artifacts of Power - Update 1.10 mit neuem Level, mehr Checkpoints und Linux-Unterstützung
Für Trine 3: The Artifacts of Power ist ein neues (kostenloses) Update erschienen, das ungefähr 1,6 GB groß ist. Neben Bugfixes und Verbesserungen bringt das Update SteamOS- und Linux-Unterstützung sowie Checkpoints für die "Lost-Pages-Levels". Hinzu kommt ebenfalls ein neues Level mit dem Titel "Quest for Cake". Zugleich werden alle Spiele der Trine-Reihe vergünstigt bei Steam, GOG.com und Humble angeboten.
Letztes aktuelles Video: Content Update 110
v1.10 (build 3080)
Levels
Gameplay
Technical
Optimizations
Rendering
Input
GUI
Cinematics
Achievements
Stereo 3D
Public Editor
Info
OS X Known issue
Letztes aktuelles Video: Content Update 110
Levels
- Added a new level "The Quest for Cake" !
- Added similar checkpoint logic to Lost Pages levels than Tutorial levels have, now you can die during the level and continue without restarting the whole level
Gameplay
- Amadeus (Wizard) accurate or companion levitation cannot be started while not on ground ("the Wizard box exploit")
Technical
- Re-builded the game data due to some engine level changes which increases the size of the update.
- Fixed crash issues which could occur when changing characters (rapidly)
- Fixed rare crash issues with physics objects (when physics contact happened)
- Fixed rare crash issue which could occur when levitating objects with Amadeus (Wizard)
Optimizations
- Added (minor) optimizations all over the gameplay and engine logic while working on other platforms :)
Rendering
- Fixed sway which was randomly disabled sometimes
- Fixed overly bright fogs for Linux and OS X
Input
- Fixed some rare double input issues with backspace button and input in general
GUI
- Fixed loading screen glitching when changing save slots or deleting them
- Fixed missing character when deleting a save slot
Cinematics
- Fixed minor issues with the intro cinematic (polished scene, no more holes in the geometry, no more characters running through the walls etc.)
Achievements
- Fixed issue where Trineangle related achievements were only unlocked on level exit, now they are unlocked when last one is collected in a level
Stereo 3D
- Fixed Stereo 3D feature available pop up which was missing
- Fixed Trine 3: The Artifacts of Power main menu logo which stuck on screen when Stereo 3D was enabled
Public Editor
- Reworked the whole resource processing logic
Info
- All v1.10 (Steam and DRM Free) builds are online multiplayer compatible with this build (check the version number from game's main menu)
OS X Known issue
- Mouse needs double click so that one click passes through, this can be fixed by ALT+TAB / CMD+TAB the game and back