Die Early-Access-Fassung enthält momentan u.a. PvP-Modi für lokale und Online-Duelle sowie einen kooperativen PvP-Modus. Ebenfalls schon dabei sind ein Arcade-Modus für Einzelspieler sowie ein "Target Challenge Mode".
"GAME FEATURES
- Visual Pixel Lobby: Online multiplayer lobby system uses the same style of overworld as Story Mode to allow all players to explore (read: goof around in) locations within the world of Foenum with other players. Customize your avatar with cosmetic items you collect through Story Mode AND Multiplayer PVP/PVE gameplay!
- Dynamic Music System: Rockin’ character themes that adapt in the heat of the battle makes every fight a treat to the players AND the spectators.
- GGPO powered netplay for the smoothest possible fighting game experience.
- More fighters are on the way, introducing more playstyles to the roster! Each fighter DLC release will include additional unlockable cosmetics, modes and character specific story mode expansions.
- 4-button Fighting: A-Light, B-Medium, C-Heavy, D-Magic.
- Magic System: Emphasize your character’s special abilities through a dedicated button and a unique resource.
- Juggle Decay: Opponents become gradually heavier during a combo, but ONLY after the juggle decay bar is filled. This manages combo length without imposing a hard limit. In addition, filling the juggle decay bar prevents standing infinites by removing the opponent's ability to remain standing for the rest of that combo.
- Enhanced Super Attack: Spend an additional meter to add utility to your main super attack with effects that stay true to the characters’ unique personalities and talents!"
