von Marcel Kleffmann,

Mad Max - Vierter Patch verbessert Karte, optimiert Performance und behebt Bugs

Mad Max (Action-Adventure) von Warner Bros. Interactive Entertainment
Mad Max (Action-Adventure) von Warner Bros. Interactive Entertainment - Bildquelle: Warner Bros. Interactive Entertainment
Für Mad Max (ab 4,19€ bei kaufen) steht der vierte Patch zum Download (auf allen Plattformen) bereit. Die Avalanche Studios wollen die Karte verbessert, die Performance optimiert, einige Kamera-Probleme behoben und diverse Bugs aus der Welt geschafft haben. Zusätzlich zur Unterstützung des Steam-Controllers wurden einige spezifische Änderungen in Bezug auf 64-Bit-PC-Systeme vorgenommen.

General Updates for All Platforms:
  • Map improvements and fixes.
  • Fixed a problem with a draw bridge's winch in Great Watcher.
  • Fixed an instance where The Jaw's locks couldn't be destroyed.
  • Fixed several issues involving projects in Strongholds
  • Improved performance in several locations
  • Corrected a couple of annoying softlock issues
  • Corrected how Warcriers would suddenly stop doing their job if Max would leave the area and then come back without disposing of them.
  • Fixed a camera problem in some instances
  • Fixed an instance where Insignias wouldn't be accurately tracked after being destroyed.
  • Polish of collision meshes against the certain terrain and objects
  • Fixed a couple of persistent UI issues
  • Corrected the momentary inability to use Fast Travel after certain Wasteland Missions.
  • General bug fixes

Win64 Specific Updates:
  • Steam Controller support added to the game.
  • Fixed an issue where the Resolution defaulted to a lower setting. Saves should now retain the player selected Resolution.
  • Fixed an issue where overall volume remained low after adjusting Volume settings.
  • Fixed a problem with the Refresh Rate setting being reset to 24hz with the previous patch. Those settings now correctly persist through updates.
  • Fixed a problem with remaining stuck in Jeet's Stronghold after completing the Dinki-Di's mission in some cases.
  • Fixed a UI conflict issue for Settings not being saved when selecting an option with the mouse and then using the keyboard to change and confirm the change.
  • Implemented a Virtual Keyboard for when accessing WBPlay credentials fields with a controller.
  • Implemented a smoother loading screen transition across the screens when using a multiple screens display setup.
  • Fixed missing images for certain keyboard functions in the Keymapping Options Menu.
  • Corrected instances where the Pause menu would display incorrect control labels when switching between Keyboard+Mouse controls and a Controller.
  • Fixed a navigation restriction problem after using Escape to exit certain menu panels.
  • Fixed the problem with accessing a Challenge Category once that category was completed.
  • Polished controls in the Map screen to avoid having the "Action" control result in placing a Marker in the map.

Letztes aktuelles Video: Video-Fazit

Quelle: Steam

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