Kannste, aber es passiert halt nid viel, weil's auf die europäischen Nationen ausgelegt ist. Das ändert sich mit dem DLC (so wie bspw. pagans in CK2...).
Hier mal dev diary #1:
Finding Paradise
Are you ready to explore a brave new world? Personally, a lot of the fun in playing Europa Universalis is the first X in the term ?4x?, eXploration and sending explorers out to discover new continents. If you play a nation in Europe close to the sea, you will send out an explorer to find America or the route to India. However, when it comes to true exploration, as opposed to real world explorers, you as a player have an advantage - because you would know where you should go to find a new continent. Most Europa Universalis IV players, unlike most 15th century explorers, have a rough idea about where America is - so some of the excitement in exploration is lost.
Therefore, in Conquest of Paradise, you as a player will have the option of completely randomizing the new world. We wanted you to have the option to really explore a brand new continent. So for the first time ever in a Paradox Development Studio game, you can now choose to discover a completely randomized American continent. Therefore, when Columbus sets sails across the ocean, he might just find some nice islands that he can use as a stopover on his route to India or something completely different?
The Inhabitants of Paradise
Europa Universalis IV: Conquest of Paradise will have some interesting new options for America?s original inhabitants. Another aspect of having the design focus on the game in the old world is the fact that the pacing of the game is optimized for the old world powers. The downside of this is that while it can be a lot of fun and a big challenge to play the Native Americans, you might find that it takes a very long time between those satisfying clicks to get a new technology, a new idea or even to create buildings.
To address this, we are adding lots of new and interesting things for the...