Gibt grad btw ne kleine Kontroverse um das Spiel wegen seines Umgangs mit einem transsexuellen NPC:
https://www.rpgfan.com/review/monark/
https://www.rpgfan.com/review/monark/
Das...SpoilerShowI don?t think it is controversial to say that games (both video and physical) tend to take an overly casual and broad definition when gamifying the concept of ?madness,? and Monark is not an exception. However, Monark often does a surprisingly impressive job handling mental illness and its associated heavy subject matter in writing. For example, one of Monark?s villains is the Daemon-powered equivalent of a school shooter. You obtain context for what made him into the monster he is, but when you finally confront him, your current companion Kokoro dismantles all of his bullshit harshly and completely. Empathy does not have to mean forgiveness. This is a recurring theme of Monark: villains aren?t just beaten in battle, their ideals are also torn apart by you and your companions. Yet, Monark maintains that empathetic core, the understanding that people are made by their circumstances. Unfortunately, this only serves to make the game?s own bigotry more disappointing.
As you increase the aspects of your ego, you can obtain crystals scattered around the school that contain ?alter-egos? of NPCs. These grant your party a permanent stat improvement and reveal a ?secret? side to the NPC in their character profile. Most of these are interesting details that expand upon the NPC in question, but then there?s the one that is horrifically transphobic. Perrine?s character profile not only implies she is strange for being upset when deadnamed (and deadnames her in the process), but also follows up by misgendering her, suggesting she is ?a boy pursuing feminine beauty.? I cannot dismiss such blatant transphobia. It made me feel sick to read and may have ended my playthrough had I not been reviewing the game. There are a few other questionable moments within Monark, but nothing sticks out as indefensible or blatant in the same way.