Masters of Anima: Update erlaubt Anpassung des Schwierigkeitsgrads

 
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Masters of Anima: Update erlaubt Anpassung des Schwierigkeitsgrads

Masters of Anima (Action-Adventure) von Focus Home Interactive
Masters of Anima (Action-Adventure) von Focus Home Interactive - Bildquelle: Focus Home Interactive
Focus Home Interactive und Passtech Games haben eine kostenlose Aktualisierung für Masters of Anima (ab 2,99€ bei kaufen) veröffentlicht, die dem im April 2018 für PC, PlayStation 4, Xbox One und Nintendo Switch erschienenen Action-Adventure (zum Test) eine viel gewünschte Option hinzufügt: Schwierigkeitsstufen. Die Patchnotizen erläutern die drei Stufen wie folgt:

  • Master : The original level of difficulty of the game. For players looking for intense and tactical battles.

    • Enemies have standard health points
    • Enemies become enraged after a short time
    • Guardians destroyed in battle only give back 50% of their Anima to Otto



  • Shaper: For players looking for a more accessible experience.



    • Enemies have 25% less health points
    • Enemies become enraged after a long time
    • Guardians destroyed in battle give back 75% of their Anima to Otto

    • Apprentice: For looking looking for quick and approachable battles.

      • Enemies have 50% less health points
      • Enemies never become enraged
      • Guardians destroyed in battle give back 100% of their Anima to Otto

    Zur Funktionsweise des neuen Schwierigkeitsgradsystems heißt es:



    • When creating a New Game, the game asks you to pick a difficulty level.





    • Difficulty can be changed in the Level Selection screen.





    • Difficulty can also be changed in-game but only by being decreased.





    • You can switch from "Master" to "Shaper" but you cannot switch from "Shaper" to "Master" without resetting the level.



    • When you finish a level in a difficulty, your score is applied to every lower difficulty :

      • If you finish a level with an A in "Master", you get also an A in "Shaper" and "Apprentice" difficulty as well.
      • The Level Selection Screen shows you which level you finished in which difficulty.
      • Achievements are not impacted by the selected difficulty. You can get every achievement of the game in "Apprentice" mode.

    Darüber hinaus enthält der Patch auch auch folgende optionale Bedienungsanpassung:



    • In the base game:



      • Pressing the Action Order once sent the order to one selected Guardian
      • Holding the Action Order sent the order to every selected Guardian



    • In the Patch:



      • Pressing the Action Order once sends the order to every selected Guardian
      • Holding the Action Order sends the order to every selected Guardian one by one

    Letztes aktuelles Video: Ueberblick-Trailer

    Quelle: Focus Home Interactive / Passtech Games

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