Patch 1.2 für die europäischen Versionen von FlatOut 2 (auch für die dt. Version) Installation Unzip all the files into the root of the installed folder (by default this is C:\Program Files\Empire Interactive\FlatOut2) and run the game as normal. WARNING: If you experience any issues with this patch, uninstall the full game then browse your installed folder (by default this is C:\Program Files\Empire Interactive\ FlatOut2) and manually delete the following two files: patch & patch1.bfs Fixes in v1.2 · Fixed problem in detecting the available bandwidth that causes major lag · Fixed hang when the user selects ready at the same time as the host changes game options · Fixed a crash ingame that can happen in certain cases when a player disconnects · Fixed crash in lobby, or loss of controls in the car selection screen · Fixed a problem joining when the user is behind a NAT device · Fixed French and German translations of "chat" · Fixed overlapping texts in the voice settings dialog · Improved voice quality due to reduced lag · Speeded up joining when behind a NAT device · Added 5:4 aspect ratio · Fixed the "-exportstats" commandline option Fixes in v1.1 · Fix for joining behind NAT devices · Fix for crash when refreshing the list of games · Fix for joining games that are just about to start · Fix for derby hang, when all other players disconnect before the derby starts · Fix for a hang when exiting the session at the same time as someone else is joining · Fix for the sorting of the list of multiplayer games. Now it sorts games in the lobby, with the games with least amount of players first · Fix for packet relaying between machines that cannot connect directly, now it uses bandwidth and latency for that · Fix for disconnects or crashes in stunt modes with low bandwidth · Fix for crash at the game start, just after the race has loaded · Fix for crash in races or derbies when more than one player gets disconnected at almost the same time · Fix for crash when searching for multiplayer games, and there's too many games in the list · Fix for a cheat where you are able to wreck the same player multiple times in derbies · Fix for time synchronization bug, when the PC clocks are running at different speed, caused the "No other players in the game" message to appear at the start of races · Longer timeout for joining, it was failing before due to timeouts in certain cases · Fix for the last character not appearing in the text chat for the North American version · Fix for text chat when the player names contains number for the North American version · Fixed a crash in the loading screen · Force feedback improved a bit · Fix for disappearing car in the desert town track · Fix for tournaments skipping races · Player details cannot be selected for players that are not fully connected · Fix for kicked players being able to join the same game again · Hardcoded 10% deadzone removed for steering wheels · Voice chat added · Text chat added for the European version · Bandwidth detection, and adjustments to the network send bandwidth · Players are not disconnected if a race starts when they are not ready, instead they can wait in the lobby until the next race · Improved prediction of remote cars in multiplayer games · Simple cheat detection added for modified data and known hacks · The list of multiplayer games extended to show 100 games instead of 25 · Only one kick vote can be initiated per race for the same player · Return to the list of multiplayer games when you exit the lobby and have previously been searching for a game · The draw distance for dynamic objects increased · Aspect ratio option added, widescreen support · Manual gearbox option added · Userdata added to network objects that can be used when making game modifications · New command line options added (see below, in COMMAND LINE OPTIONS)