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flatout2_12.zip
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Download-Beschreibung

Patch 1.2 für die europäischen Versionen von FlatOut 2 (auch für die dt. Version)

Installation

Unzip all the files into the root of the installed folder (by default this is C:\Program Files\Empire Interactive\FlatOut2) and run the game as normal.

WARNING: If you experience any issues with this patch, uninstall the full game then browse your installed folder (by default this is C:\Program Files\Empire Interactive\ FlatOut2) and manually delete the following two files: patch & patch1.bfs

Fixes in v1.2

·         Fixed problem in detecting the available bandwidth that causes major lag

·         Fixed hang when the user selects ready at the same time as the host changes game options

·         Fixed a crash ingame that can happen in certain cases when a player disconnects

·         Fixed crash in lobby, or loss of controls in the car selection screen

·         Fixed a problem joining when the user is behind a NAT device

·         Fixed French and German translations of "chat"

·         Fixed overlapping texts in the voice settings dialog

·         Improved voice quality due to reduced lag

·         Speeded up joining when behind a NAT device

·         Added 5:4 aspect ratio

·         Fixed the "-exportstats" commandline option

Fixes in v1.1

·         Fix for joining behind NAT devices

·         Fix for crash when refreshing the list of games

·         Fix for joining games that are just about to start

·         Fix for derby hang, when all other players disconnect before the derby starts

·         Fix for a hang when exiting the session at the same time as someone else is joining

·         Fix for the sorting of the list of multiplayer games. Now it sorts games in the lobby, with the games with least amount of players first

·         Fix for packet relaying between machines that cannot connect directly, now it uses bandwidth and latency for that

·         Fix for disconnects or crashes in stunt modes with low bandwidth

·         Fix for crash at the game start, just after the race has loaded

·         Fix for crash in races or derbies when more than one player gets disconnected at almost the same time

·         Fix for crash when searching for multiplayer games, and there's too many games in the list

·         Fix for a cheat where you are able to wreck the same player multiple times in derbies

·         Fix for time synchronization bug, when the PC clocks are running at different speed, caused the "No other players in the game" message to appear at the start of races

·         Longer timeout for joining, it was failing before due to timeouts in certain cases

·         Fix for the last character not appearing in the text chat for the North American version

·         Fix for text chat when the player names contains number for the North American version

·         Fixed a crash in the loading screen

·         Force feedback improved a bit

·         Fix for disappearing car in the desert town track

·         Fix for tournaments skipping races

·         Player details cannot be selected for players that are not fully connected

·         Fix for kicked players being able to join the same game again

·         Hardcoded 10% deadzone removed for steering wheels

·         Voice chat added

·         Text chat added for the European version

·         Bandwidth detection, and adjustments to the network send bandwidth

·         Players are not disconnected if a race starts when they are not ready, instead they can wait in the lobby until the next race

·         Improved prediction of remote cars in multiplayer games

·         Simple cheat detection added for modified data and known hacks

·         The list of multiplayer games extended to show 100 games instead of 25

·         Only one kick vote can be initiated per race for the same player

·         Return to the list of multiplayer games when you exit the lobby and have previously been searching for a game

·         The draw distance for dynamic objects increased

·         Aspect ratio option added, widescreen support

·         Manual gearbox option added

·         Userdata added to network objects that can be used when making game modifications

·         New command line options added (see below, in COMMAND LINE OPTIONS)

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