Portal: Portal: Prelude (Mod) - Version 1.1.5 zum Download - 4Players.de

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Portal: Prelude v1.1.5 ist eine inoffizielle Singleplayer-Mod für Portal mit diversen neuen Rätseln (offizielle Website, Screenshots); auch mit deutschen Untertiteln. Die Modifikation stellt die inoffizielle Vorgeschichte zu Portal dar.

This new version is shipped with more than 115 bug fixes, improvements and additions (since 1.0.0). We know everything's still not perfect (voices, grammar, difficulty), but we believe we put enough work in this mod and thus, this version should be considered final (except if something really bad happens). Warning! Savegames are NOT compatible. Your progress with chapters unlocking is saved, but not savegames.

Portal: Prelude 1.1.5
    * Added: german translation (subtitles only)
    * Added: czech translation (subtitles only)
    * Added: chinese translation (subtitles only)
    * Added: unofficial slovak translation (see portalprelude.com)
    * Fixed: italian subtitles corrupted by additionnal quotes (thanks to Matteo Piazza)
    * Fixed: russian subtitles corrupted by additionnal quotes (thanks to Matteo Piazza)
    * Fixed: korean subtitles corrupted by missing tag (thanks to Nevets_Look)
    * Fixed: portuguese subtitles corrupted by missing tag (thanks to Nevets_Look)
    * Fixed: typos in spanish subtitles (thanks to Siegfried Anderson)
    * Fixed: test chamber 6 not reloading when failing
    * Fixed: difficulties to fire portals through some of the white holes
    * Fixed: ability to go back when reaching the end of chamber 12
    * Fixed: time challenge for chamber 15 was a step challenge
    * Fixed: in a rare case glados was still attacking when shutted down
    * Fixed: ability to go under the elevator before it came back in chamber 18
    * Fixed: flying ghost chair in aperture laboratories
    * Fixed: random crashes should disappear, let's hope some others won't appear
    * Fixed: glados laser starting too fast, increased the delay
    * Fixed: a few soundscape problems
    * Fixed: credited the correct people for the correct stuff
    * Fixed: missing projector model textures
    * Fixed: music played during the second boss-fight not playing correctly or not at all
    * Fixed: several cubemap (reflections) visual glitches
    * Fixed: ability to open the door to the three ballcatchers in level 19, by only using a cube
    * Fixed: lighting artifacts in the last levels
    * Fixed: GlaDOS randomly stops attacking in the second round
    * Fixed: subtitles activated by default when the mod is launched for the first time
    * Fixed: hundreds of trivial glitches and tiny stuff everywhere in the levels
    * Added: new aperture science laboratories logos
    * Added: simpler and clearer signage in the first levels
    * Added: maybe one, two or three new easter-eggs?
    * Added: the correct graph and soundcache files
    * Added: new lighting effects near metal grates
    * Added: new intro sequence (vault lift)

Portal: Prelude, as its name states it, is an unofficial prequel to the game Portal. Its story revolves around the pre-GlaDOS epoch, even before she was plugged in. At this time, test subjects were monitored by real Aperture Science employees whose work was tedious, lengthy and repetitive. This is why they decided to build a great artificial intelligence that could both replace them in these difficult tasks, but also take responsibility for many other tasks within the complex and compete with Black Mesa's superiority. All employees of the Aperture Science complex are now eagerly awaiting GlaDOS. Maybe even a little too eagerly, as the upcoming events will tell...


Dominikdak schrieb am
irre geil..! praktisch ein eigenes Spiel basiert auf den Spieleengines von Portal :!: :)
schrieb am