Es wird mit Hochdruck an dem angekündigten Patch gearbeitet, der neben Fixes für Grafik- und Gameplay auch endlich eine Speicherfunktion bringt. Allerdings wird eine Multiplayerunterstützung erst bei P:IGI 2 erfolgen, das wahrscheinlich schon kommenden Winter erscheinen soll. Das ganze Statement gibts weiter unten...
Statement von Simon Protheroe, technischer Leiter von P:IGI bei Eidos Interactive :
First thanks to all of you that bought our game Project IGI over the Christmas holidays, The sales figures are positive. Now on to a sad point I have to make there will be no multiplayer patch for P:IGI. The reasons are many but the main one is that a budget was agreed with Innerloop to program P:IGI, They weren´t happy about getting the game out for Christmas but they were held to that date by contract. Innerloop has informed us that they can´t allocate more programming time to the multiplayer aspect without extra funding from ourselves (EIDOS). This is on our part totally unexceptable as we are now in contract talks with Innerloop for Project IGI 2. There however will be a patch for P:IGI addressing the save-game feature or lack of it, And other problems mainly concentrating on graphics problems/enemy respawn options.
Mine and everybody else´s thanks for buying the game from EIDOS. And look out for Project IGI: 2 Winter 2001, which will have full multiplayer and bigger maps, etc..
Thanks again for your time and continued support.
Quelle : ProjectIGI.com