Call of Duty: Modern Warfare 3 (2011)
14.12.2011 10:28, Marcel Kleffmann

Update steht bereit

Infinity Ward und Sledgehammer Games haben ein Update für Call of Duty: Modern Warfare 3 veröffentlicht. Der Patch behebt einige Exploit-Möglichkeiten auf Multiplayer-Karten (u.a. auf Dome) und überarbeitet die Balance (Fire rate normalization for Assault Rifles, FMG9, Akimbo FMG9, Type95).

Hot Fix Updates (Released):

  • No Recoil glitch
  • Infinite Laptop killstreak glitch (Stealth Bomber Glitch)
  • Map Exploits (Getting into trucks, under maps) Fix
  • Prevent Slow-mo and Super Fast lobbies
  • Fire rate normalization for Assault Rifles with undermounts
  • FMG9 Re-balancing (Nerf)
  • Akimbo FMG9 Re-balancing (Nerf)
  • Type95 Re-balancing (Nerf) - Reduce hipspread.
  • Fix for ACR with Red Dot / Shotgun
  • Fix Type 95 bug related to dropping it.
  • Fix map exploits on Dome

Hot Fix Updates (Releasing soon):
  • PS3 Hitmarker Sound
  • Adjust direct impact damage a Semtex does to a Juggernaut (No longer 1 hit kill)

Folgende Veränderungen bzw. Updates sind gerade in Entwicklung oder werden momentan diskutiert:
  • Updates to the Spawn system
  • Further "lag compensation" or "host advantage / disadvantage" updates plus ability for on-going hot fixes based on feedback.Improvement to PS3 Mic Quality.
  • Improvements to "weighted matchmaking" to improve games for regions with low populations.
  • Fix for Shotgun's with Extended Mags (Prevents them from shooting more pellets than intended)
  • Default :30 Round Start timer for System Link only, while looking into adjustable timer for System Link games for Competitive Play.
  • Options to allow System Link players to 'unlock all' for competitive play in System Link only.

 

Call of Duty: Modern Warfare 3 Update History (All Platforms included)

  • TU1: Enabled Theater, Vault, Private Match options, Elite and Facebook functionality for Launch Day.
  • TU2: Fix for YouTube video upload on SD TVs. Matchmaking Improvements.
  • TU3: Theater Improvements (Fix to FF and RW in Theater), LAG improvements, Improvements to Hot Fix system.
  • TU4: Change to address hitching and lag in gameplay.
  • TU5: Further improvements for hitching and addressing lag in gameplay.
  • TU6: Additional improvements to address lag. Fix for Melee Jump. Clan Tag Validation (remove buttons from clan tags). Improve Host Migration logic. Prevent stat loss when player loses connection from server (internet pull / drop).

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