Es ist wieder Patchzeit für Stronghold 3 (ab 10,10€ bei kaufen) , denn via Steam ist ein neues Update für das unfertige Softwarestück von den Firefly Studios veröffentlicht worden. Diesmal werden Probleme rund um das Einheiten-Verhalten behoben - aber alte Speicherstände, die "Feuer" beinhalten, könnten fortan zum Absturz führen.
- Added a possible fix for the 'failed to initialise' bug. - Fixed issue with units starting in a T-Pose when a map loads. - Fixed issues with troops walking through walls. - Fixed issue with man-at-arms being able to throw their spear through walls when directly ordered to attack someone behind the wall. - Fixed issue with ranged units twitching while attempting to target a unit that is out of line of sight. - Fixed issue with ranged units trying to melee targets that are initially out of line of sight instead of shooting them. - Fixed issue with ranged units not attacking enemies in range after losing their target due to him walking out of range. - Fixed various issues with walls (placing towers at tight angles). - Added "snap" wall placement. Hold down CTRL when adding a new section to an existing wall to either extend the wall straight or perpendicular to the existing wall. - Fixed issue with not being able to turn off all Chandler Workshops. - Fixed issue with engineers starting in a T-Pose when their equipment is first placed. - Fixed issue with peasant models sometimes appearing on top of iron/stone/farms and sometimes being attached to all of your troops. - Fixed issue that would cause trebuchets to break if interrupted while they pack/unpack. - Fixed issue with team colors where some appeared to be on the neutral team (white) after load. - Fixed issue with shadows showing open buildings rather than solid closed buildings. - Villagers will now visit the Inn from time to time. - Camera should no longer go below sea level. - The trebuchet has been re-added to A Glimmer of Hope (Military Campaign: Mission 11). Save games made before the patch will not feature the trebuchet. - Fixed Map Editor crash on exit. - Fixed issue with waterfalls duplicating themselves in the map editor after saving and reloading. Any user created maps with waterfalls will need to be re-saved in the map editor. - Fixed the hotkey shortcuts to select the player's Lord (L) and to cycle the camera to enemy lords (SHIFT + L) to accurately find units belonging to the correct players. (Also applies to other camera/selection hotkeys). - Fixed Russian, Polish, and Czech text being cut off on some buttons. - The Windows setting for left-handed mice (left & right mouse buttons swapped) is now used in-game.
Please be aware save games made before patch 1.3.24532 that contain fire will crash when loaded.
- Fixed issues with troops walking through walls. - Fixed issue with man-at-arms being able to throw their spear through walls when directly ordered to attack someone behind the wall.