“Every one of these milestones, from the completion of our crowdfunding campaign to the game's release and beyond, is a surreal moment when you consider where this journey began", said Feargus Urquhart, CEO of Obsidian Entertainment. "Pillars of Eternity has been a life-changing experience for me, and for everyone involved in its creation. Knowing that over half a million people have gotten to share in that is both flattering and humbling. I want to deeply thank all of our fans and supporters. We can't wait to share what we’ve got next for the world of Eora."
"It's very encouraging to see so much enthusiasm for the classic CRPG alive and well within the gaming community", said Fredrik Wester, CEO of Paradox Interactive. "It's a genre we're very fond of ourselves, as evidenced by the large number of Pillars of Eternity backers within our own company. Given that Paradox itself grew from tabletop-inspired strategy games, we’ve always believed there was plenty of room for the 'classic' genres to thrive, and we’re very proud to see half a million players agree with us."
Letztes aktuelles Video: Patch 20 Features