Rage: Erster Patch veröffentlicht - 4Players.de

4Players.de Das Spielemagazin. Kritisch. Ehrlich. Aktuell. 4Players.de Das Spielemagazin. Kritisch. Ehrlich. Aktuell.
Shooter
Entwickler: id Software
Release:
07.10.2011
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07.10.2011
15.05.2013
Test: Rage
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Rage - Erster Patch veröffentlicht

Rage (Shooter) von Bethesda Softworks
Rage (Shooter) von Bethesda Softworks - Bildquelle: Bethesda Softworks
Der erste Patch für Rage steht via Steam zur Verfügung und sollte automatisch runtergeladen bzw. installiert werden. Das Update (ca. 120 MB) fügt im Grafik-Untermenü neue Optionen für "Texture Cache", "VSync" und "Anisotropische Filterung" hinzu - wobei nicht alle Einstellungen dauerhaft gespeichert werden. Auch Abstürze nach dem Intro-Video auf AMD/ATI-Systemen mit Windows 7 (32 Bit) sollen aus der Welt geschafft werden.

Nichtsdestotrotz scheint das Update nur ein Tropfen auf einen heißen Stein zu sein, da offenbar viele Probleme ungelöst bleiben, aber etwas Abhilfe geschaffen wird (Rage-Forum). Gleichermaßen versprechen die Entwickler, sich weiterhin um die Fehlerbehebung in Zusammenarbeit mit den Grafikkartenherstellern zu bemühen.

Patch Changes / Fixes
-Implemented workaround for AMD driver crash right after intro cinematic on Win 7 32-bit systems.
-Disabled UBOs because they are causing animation issues with AMD drivers.
-Don't allow swap-tear to be enabled on AMD while the extension is not exposed because it may crash.
-Support for new video settings: "texture cache", "vsync" and "anisotropic filter"
-Automatically adjust vt_maxPPF based on the number of available cores.
-Improved performance for SLI cards when GPU transcode is enabled.
-Fix for GPU Transcoding option being disabled after exiting gameplay.
-Added safe mode to restore video settings to default values.
-Allow g_fov to be changed from the RAGE launch options in Steam.
-Server now forwards text chat from clients to all other clients while in-game.

RAGE Patch Release Notes - October 8th 2011
RAGE defaults to lower video settings to allow the game to work on a wide variety of hardware and software configurations. Unfortunately, it is not possible to anticipate all possible graphics driver issues in combination with unique end user hardware and software configurations. For this reason RAGE does not automatically increase video/graphics settings as this could result in negative side effects on specific hardware and software configurations. The original release of RAGE does not expose many video/graphics options for people to tweak because some of these settings, although desirable from a quality perspective, simply will not work on specific configurations either due to hardware limitations and/or driver bugs. Due to popular demand for more video and graphics options, this patch updates the video settings menu and exposes several quality and performance settings. However, not everyone may be able to increase the settings due to hardware limitations and/or driver bugs.

VSync
The new "VSync" option in the video settings menu allows you to remove screen tearing. There are three options: ON, OFF and SMART.

When VSync is turned OFF you may experience screen tearing. When VSync is turned ON you should not see screen tearing. However, any time your frame rate drops below 60 frames per second you will get a sudden more severe drop to 30 frames per second. This is how VSync inherently works. If your computer cannot maintain 60 frames per second and you miss the synchronization to the vertical retrace of your monitor then you will miss a whole frame and synchronize to the next frame instead. Some graphics drivers now support a so called "swap-tear" extension. You can try using this extension by setting VSync to SMART. If your graphics driver supports this extension and you set VSync to SMART then RAGE will synchronize to the vertical retrace of your monitor when your computer is able to maintain 60 frames per second and the screen may tear if your frame rate drops below 60 frames per second. In other words the SMART VSync option trades a sudden drop to 30 frames per second with occasional screen tearing. Occasional screen tearing is usually considered less distracting than a more severe drop in frame rate.

If your graphics driver does not support SMART VSync and you set VSync to SMART in the video settings then RAGE will automatically fall back to turning VSync OFF and you may experience screen tearing. The "swap-tear" extension is brand new and may still present some issues on certain graphics hardware. If you experience any problems using SMART Vsync then set VSync to either ON or OFF. We are actively working with the graphics hardware vendors to improve the "swap-tear" extension. If changing VSync in the RAGE video settings menu does not appear to make any difference then make sure you are not overriding the VSync setting in the graphics vendor control panel. You can find the graphics vendor control panel by right-clicking on the Windows desktop and selecting the " control panel" option from the pop-up menu.

If you force VSync to the 'on' setting in the graphics vendor control panel then you should not see any screen tearing in RAGE but you may get a more severe drop in frame rate if your computer cannot maintain 60 frames per second. If you force VSync to the 'off' setting in the graphics vendor control panel then you may experience screen tearing no matter what setting you use for the VSync option in the RAGE video settings menu.

Texture Cache
The new "Texture Cache" option in the video settings menu allows you to increase the texture cache size to keep more texture data in video memory. If the Texture Cache is set to LARGE then RAGE will keep more texture data in video memory. This may not only significantly reduce blurry textures and texture popping, it will also allow complex scenes to be rendered with more texture detail. However, this may not work on computers that do not have enough system or video memory, or you may experience a significant drop in performance. If you experience issues due to hardware limitations you will have to set the Texture Cache back to SMALL. If after changing the Texture Cache to LARGE you experience a crash or texture corruption (like a partially or completely blue world) then the graphics driver may have run out of memory. We are actively working with the graphics card vendors to resolve any crashes.

If you do not experience a crash but you see texture corruption then you may be able to get the large Texture Cache to work by accepting the change and restarting the game. If you still experience texture corruption after restarting the game you will have to set the Texture Cache back to SMALL. You may also be able to improve the memory situation on your computer by changing the Windows paging file management. Note that making changes to the Windows paging file management may change the performance characteristics of your computer. Any changes you make to your system configuration are at your own risk. Always make backups of your system and revert these changes if you notice undesirable side effects.

To change the paging file management on Windows Vista and Windows 7, first press the "Start" button, then right-click on "Computer" and then select "Properties" from the popup menu. Then select "Advanced system settings" on the window that appears. Select the "Advanced" tab on the "System Properties" window that is displayed and press the "Settings" button under "Performance". Select the "Advanced" tab on the "Performance Options" window that shows up next and press the "Change..." button under "Virtual memory". Now uncheck the option "Automatically manage paging file size for all drives" and make sure that the option "System managed size" is selected on the "Virtual Memory" window. Confirm the change by pressing the "OK" button on each window. After making this change you will have to restart your computer for the change to take effect.

To change the paging file management on Windows XP, first press the "Start" button, then right-click on "My Computer" and then select "Properties" from the popup menu. Select the "Advanced" tab on the "System Properties" window that is displayed and press the "Settings" button under "Performance". Select the "Advanced" tab on the "Performance Options" window that shows up next and press the "Change" button under "Virtual memory". Make sure that the option "System managed size" is selected on the "Virtual Memory" window. Confirm the change by pressing the "OK" button on each window. After making this change you will have to restart your computer for the change to take effect.

Anisotropic Filter
The new "Anisotropic Filter" option in the video settings menu allows you to increase the anisotropic texture filtering. Anisotropic filtering is a method to enhance the image quality of textures on surfaces that are at oblique viewing angles. The anisotropic texture filtering in RAGE defaults to a low value to accommodate for low-end graphics hardware. However, the anisotropic filtering can be increased for high-end graphics hardware by setting the Anistropic Filter option to HIGH in the video settings menu. Do not force anisotropic filtering to the ëoní setting in the graphics vendor control panel because this may cause rendering artifacts in the game. Note that increasing the anisotropic filtering may improve the texture quality while it may also decrease the frame rate.

Known Graphical Issues
The following issues were found using NVIDIA graphics hardware with the GeForce R285 Driver or AMD graphics hardware with the AMD Catalyst 11.10 Version 2 Preview Driver. If you turn up both the screen resolution and anti-aliasing settings to high values in the video settings menu and/or you enable "GPU Transcode" then the screen may no longer update on some hardware configurations. This means your system does not have the necessary video memory to run with these high settings. You can re-enter the video settings menu and lower your settings to restart screen updates. If you turn up both the screen resolution and anti-aliasing settings to high values in the video settings menu you may experience a crash if your system does not have the necessary memory to run with these high settings. To avoid this problem you will have to re-enter the video settings menu to lower the settings. If you can no longer launch the game after changing the video settings to high values you can add the following to your RAGE launch options in Steam:

+com_safemode 1

The launch options can be found by right-clicking on RAGE in Steam and selecting "Properties". Then click on "Set Launch Options" in the dialog that pops up. Adding this option will reset your video settings to the default values the next time the game is launched. When the game is launched in safe mode the game will show "safe mode" in the corners of the screen. Do not forget to remove the safe mode launch option after launching the game once to make sure you do not lose your video settings each time you launch the game.

Using a NVIDIA graphics card on Windows XP 32-bit or XP 64-bit, you may experience a crash or hang when changing the screen resolution in full screen mode or switching from windowed mode to full screen mode. This has been identified as a graphics driver problem. We have spent significant effort trying to work around this problem and were successful in reducing the frequency of occurrence but a driver update is necessary to completely fix the problem. We are actively working with NVIDIA to make a solution to this problem available as soon as possible.

Using an AMD graphics card, you may experience black flickering artifacts on flags, banners and zip-lines if you run in full screen mode. This has been identified as a graphics driver problem. We are actively working with AMD on a solution to this problem.

Using an AMD graphics card, you may experience black grid lines on some graphical user interface (GUI) elements like the in-game mini-map. This has been identified as a graphics driver problem. We are actively working with AMD on a solution to this problem. If you find the grid lines particularly distracting, you can add the following to the RAGE launch options in Steam as a temporary workaround.

+vt_maxAniso 1

The launch options can be found by right-clicking on RAGE in Steam and selecting "Properties". Then click on "Set Launch Options" in the dialog that pops up. However, note that adding this setting will lower the general texture quality in the game.

If you have an AMD graphics card with a dual core CPU system you may experience severe hitching and low frame rates. This has been identified as a driver problem. We are actively working with AMD on a solution to this problem. As a temporary workaround you may add the following to the RAGE launch options in Steam:

+jobs_numThreads 0

The launch options can be found by right-clicking on RAGE in Steam and selecting "Properties". Then click on "Set Launch Options" in the dialog that pops up.

If you are running RAGE in full-screen mode and you ALT-TAB to a different application you may lose your VSync setting. When you switch to a different application VSync stops functioning. RAGE detects that VSync is no longer working and automatically switches back to synchronizing to real-time to make sure the game time advances
in a consistent manner. We are actively working with the graphics vendors on a solution to this problem.

Quelle: Bethesda Blog

Kommentare

Sergeant-zulu schrieb am
hey bei hat steam gestern also den 29.10.2011 was runter geladen für rage was über 200 mb groß war, aber ich finde nirgendswo infos was das war bitte seit hier mal aktiver. würd mich echt interessieren was das war.
Sergeant-zulu schrieb am
hmm was meint ihr wird es noch patches geben egal wofür und womit??
und was ist mit den dlc´s und ich meine nicht die aus der anarchy edition.
Kibato schrieb am
Sid6581 hat geschrieben:Wow, schon lange kein Spiel mehr gesehen, welches einem so das Gefühl gibt, dass der PC eine total problematische Plattform sei. Man fragt sich wirklich wie andere Entwickler es hinbekommen, dass ihre Spiele (auch grafisch anspruchsvolle Titel wie Witcher 2 oder Crysis 2) so vergleichsweise gut laufen. Zumindest kriegt man dort keine Anweisungen, doch bitte in die Systemsteuerung zu gehen.
Das Ganze erinnert mich etwas an den Umgang mit Kunden im IT-Bereich. Wenn man es selber verbockt hat, begräbt man den Kunden in Fachbegriffen und gibt ihm so das Gefühl, dass er irgendwie selbst Schuld ist. "Hättet ihr euch das Spiel einfach auf der Konsole geholt, wäre das nicht passiert" oder so ähnlich.
Well said.
Ich vermisse die Titel in denen man die Grafik so weit runterschrauben konnte, dass man mit 200FPS+ spielen konnte.
Negativbeispiel: Deus Ex, Rage
Positivbeispiel: Mount & Blade: WB
trinecs schrieb am
gewhöhnt euch schon mal dran... würde mich nicht wundern, wenn die Retail Versionen in Zukunft bald ganz verschwinden - als nächsten schritt werden PC Spiele dann Preislich auf Konsolenspiele angehoben also von ~50 Euro auf ~70 Euro - Da ja die entwicklungskosten so hoch sind und PC Versionen kaum absatz finden *heul*
Es ist schon witzig... früher hatte man ein Gerät, den PC, man konnte damit Musik hören, Spiele spielen, im Internet surfen, Filme gucken....
Dann kamen die Konsolen - NUR zum Spielen... dann konnte man auch Filme mit ihnen gucken, Musik hören im Internet surfen...
Es sieht ganz so aus als ob es weg geht vom PC aber braucht man dann den PC noch? Der PC hat ja auch den Homecomputer (Amiga, C64, Atari) vertrieben... und die Homecomputer waren eher wie konsolen (zumindest kenn ich es vom Amiga) Spiel rein und es lief, Workbench rein und du konntest was schreiben, malen oder sonst was... musik komponieren.
Stirbt der PC so langsam im privaten Bereich?
way2slow schrieb am
KOK hat geschrieben:
way2slow hat geschrieben:
HanFred hat geschrieben:
Nicht vor dem Release installieren, dann klappt es auch mit der Installation ab der Disc.
Wenn man ein Spiel von Disc installieren will, ist es wohl nach Release, sonst hätte man nicht die Disc, logisch oder?
Ansonsten bleibt nur zu sagen, dass die Jungs von ID-Software eigentlich in der Lage sind, einen Installer zu pogrammieren, nur haben sie diesen Job an die behinderten Vollspasties von Steam abgetreten - Pech für die Kunden.
Manche Menschen sind auch einfach nur zu dumm um ein Spiel richtig zu installieren. In der Regel wird jedes Spiel von der Disc aus installiert, wenn man den Key bei Steam aktiviert hat. Manche stellen sich einfach nur zu blöde an und laden dann das Spiel halt runter. Die Installationsroutine von Steam ist ja nun wirklich nicht kompliziert und eigentlich genau so automatisch wie der Windows-Installer.
Ich hab schon zig Steam-Spiele installiert, warum soll ich plötzlich bei Rage "zu dumm" dazu sein? Nicht umsonst gibt's bei Valve einen Workaround für diesen Bug. Im Übrigen kann man auch gar nichts falsch machen. Wenn die DVD 1 ins Laufwerk geschoben wird und man den Autostart bestätigt, startet der Installer Steam, man muss den Code eingeben und die Daten werden ohne dass man einen Einfluss ausüben kann aus dem Netz heruntergeladen. So war's zumindest bei mir, kann sein, dass mich Steam nicht mehr mag, beruht wohl auf Gegenseitigkeit.
schrieb am

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