Halo: The Master Chief Collection - Weiterer Multiplayer-Patch; Matchmaking deutlich beschleunigt
Und weiter geht die Arbeit an der Online-Baustelle der Halo: The Master Chief Collection: 343 Industries hat einen weiteren (523 MB großen) Patch veröffentlicht, der erneut am Matchmaking schraubt, diverse Bugs der Benutzer-Oberfläche aus der Welt schafft, das Party-System verbessert und die generelle Stabilität der Multiplayer-Partien optimiert. Bei Reddit wird derweil darüber berichtet, dass das Matchmaking nach der Patch-Installation in weniger als zwei Minuten über die Bühne gehen soll.
Matchmaking
Made improvements to the way the matchmaking system handles player matching
Made improvements to the team selection process to improve team balancing
Made an update to the party system to improve searching with parties (2+ players)
Made further improvements to how matchmaking progress is communicated to the player
Made an update to ensure that players do not enter a non-joinable state after searching for a match
Made an update to ensure that the “Game Session” UI does not persist after leaving a matchmaking lobby
Resolved a variety of incorrectly displayed matchmaking prompts
Improved matchmaking roster presentation during team creation phase to remove roster flickering
Corrected a “connecting to host” message that incorrectly displayed during the matchmaking searching phase
Made an update to ensure that FFA players do not appear as if they are on the red team in the pre-game lobby
Party, Lobby, and Custom Games
Made an update to ensure that custom game settings persist between matches
Made an update to ensure that player’s player emblems load correctly when returning to lobby
Made an update to improve nameplate and emblem display
Improved the display of emblems in the “Games Session Details” screen
Made improvements to parties to ensure that parties are merged when the host joins another player and “brings party”
Made an update to improve party stability after completing a matchmaking game
Made an update to ensure that players are joinable after playing a matchmaking game
Stability
Made a variety of updates to improve UI stability
Resolved stability issues that occurred while viewing medals in “Player Details”
Made an update to prevent stability issues caused by controller disconnects
Made an update to improve post-game-carnage-report stability
Made an update to address in-game stability for Halo 2
Improved matchmaking stability while searching with parties (2+ players)
Addressed a crash that could occur after searching in the Halo 2: Anniversary Rumble playlist
Resolved a variety of miscellaneous stability issues to improve overall performance
Achievements
Made an update to ensure that the “Zealot” achievement is unlockable
Letztes aktuelles Video: Grafikvergleich Original und Remake