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F.E.A.R. by Monolith Productions - English retail v1.00 -> v1.01 patch

Version 1.01

Global:

  • Fixed a problem where players could fall under the map after pressing ESC while climbing a ladder.
  • Fixed a bug where water FX would play where there was no water in the "Heavy Resistance" level.

Multiplayer:

  • Fixed the Game Type filter on the server browser screen.
  • Fixed broken ladder animations.
  • Spectator "Fly" mode now works as intended.
  • SlowMo Score Time is now reported through the in-game server browser for SlowMo CTF games.
  • Fixed a problem where players would sometimes spawn into Team Elimination games as a neutral player.
  • Team Eliminmation servers will no longer advance to the next round if you are the first to join and then switch teams.
  • Dead players will no longer win the round in Elimination game types if they have the highest score when time runs out.
  • The score tally on the HUD now works properly in all Elimination game types.
  • Remote clients can no longer log into SCMD on hosted games as original intended. SCMD still works as before on dedicated servers.
  • The weapon of the player you are watching will no longer appear on the screen when using the "Follow" spectator mode.
  • Fixed problem with grenades getting stuck on or bouncing off of breakable windows in certain levels.
  • Further optimized performance and fixed minor lighting and art bugs in the Streets CTF level.

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