Fixed memory leak
- Patch v1.01
-Fixed in issue that caused the Multiplayer Browser to become unresponsive.
-Fixed an issue where some game controls were not available to be rebound within the Options menu.
-Fixed an issue with increasing performance degradation on servers.
-Fixed a problem with shader caching on client/host : after the first map in a rotation, shaders would be loaded on the fly during gameplay.
-Fixed a crash with rebinding LMB
-Fixed a problem that caused environment mapping to not appear on reflective surfaces.
-Fixed a crash that happened when a client picks up a kit that doesn't exist anymore.
-Fixed a problem with AI when the game was paused for a long time: bots would become unresponsive and also shoot more accurately.
-LOD distances tweaked on certain objects.